Vector Operations
Vector operations let you take quantities that have both magnitude and direction and combine, separate, or analyze them mathematically. Nearly every physics problem involving forces, velocities, or displacements in more than one dimension relies on these techniques.
Vector Addition and Subtraction
There are two main approaches to adding vectors: graphical and analytical.
Graphical methods give you a visual picture of what's happening:
- Tip-to-tail method: Draw the first vector, then place the tail of the second vector at the tip of the first. The resultant vector goes from the tail of the first to the tip of the last.
- Parallelogram method: Place both vectors so they share the same starting point. Complete the parallelogram, and the diagonal from that shared point is the resultant.
Analytical methods are what you'll use for actual calculations. You add vectors component by component:
This means and . Each direction (x and y) is handled independently.
For vector subtraction, you reverse the direction of the vector being subtracted, then add. Analytically:
So and . The graphical version works the same way: flip around and use tip-to-tail.

Resolution of Vector Components
Any vector can be split into perpendicular x- and y-components using trigonometry. If the vector has magnitude and makes an angle measured from the positive x-axis:
- x-component:
- y-component:
The angle must be measured relative to the axis you're using for cosine and sine. If a problem gives you an angle measured from the y-axis instead, the roles of sine and cosine swap. This is one of the most common mistakes on exams, so always sketch the triangle and confirm which trig function goes with which component.
Once every vector is broken into components, you combine them by adding all the x-components together and all the y-components together separately:

Resultant Vector Characteristics
After combining components, you need to turn and back into a single resultant vector with a magnitude and direction.
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Magnitude comes from the Pythagorean theorem:
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Direction uses the inverse tangent:
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Check the quadrant. Your calculator's function only returns angles between and . If is negative (meaning the resultant points into the second or third quadrant), you need to add to get the correct angle. Always look at the signs of and to confirm which quadrant the vector falls in.
The resultant can be written in component form as or in polar form as . Component form is usually easier for further calculations; polar form is better for reporting a final answer with magnitude and direction.
Vector Applications in Physics
These operations show up constantly in three major types of problems:
- Force problems: You draw a free-body diagram, resolve each force (tension, friction, gravity, normal force) into components, then sum the components to find the net force in each direction.
- Displacement problems: When an object follows a path with multiple segments (say, walking 3 km north then 4 km east), you add the displacement vectors to find the overall displacement. This also applies to relative motion, like a boat crossing a river with a current.
- Velocity problems: An airplane flying at 250 km/h north in a 50 km/h crosswind from the west has a ground velocity that's the vector sum of its airspeed and the wind velocity. You find the resultant to get the actual speed and heading over the ground.
In each case, the process is the same: break vectors into components, add the components, then reconstruct the resultant.