Motion can be represented as motion diagrams, position-time graphs, velocity-time graphs, acceleration-time graphs, kinematic equations, or written descriptions. For constant acceleration, three equations link x, v, a, and t. On a position-time graph, slope equals instantaneous velocity. On a velocity-time graph, slope equals acceleration and the area under the curve equals displacement. Free fall near Earth uses a constant downward acceleration of approximately 10 m/s^2.
- vx = vx0 + ax*t: Velocity as a function of time. Use when you know initial velocity, acceleration, and time.
- x = x0 + vx0*t + 0.5*ax*t^2: Position as a function of time. Use when you need displacement and know time.
- vx^2 = vx0^2 + 2*ax*(x - x0): Velocity as a function of position. Use when time is not given or needed.
- Slope on x-t graph: Equals instantaneous velocity. A steeper slope means faster motion; a negative slope means motion in the negative direction.
- Area under v-t graph: Equals displacement over that time interval. Negative area (below the axis) means negative displacement.
A ball is dropped from rest and falls for 3 s. Using g = 10 m/s^2, how far does it fall? (x = 0.5 * 10 * 9 = 45 m.)
| Graph type | Slope equals | Area equals |
|---|
| Position vs. time | Velocity | N/A |
| Velocity vs. time | Acceleration | Displacement |
| Acceleration vs. time | N/A | Change in velocity |