Motion sickness is a condition that occurs when there is a mismatch between the visual input, vestibular system signals, and proprioceptive feedback regarding motion. This dissonance often leads to symptoms such as dizziness, nausea, and discomfort, especially prevalent in immersive environments that use augmented or virtual reality technologies. The experience of motion sickness can be influenced by how effectively these systems integrate sensory information, how the field of view and refresh rates of displays are managed, and the psychological effects that arise from prolonged use of AR/VR systems.
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