Study smarter with Fiveable
Get study guides, practice questions, and cheatsheets for all your subjects. Join 500,000+ students with a 96% pass rate.
User experience (UX) design sits at the heart of every successful digital product—and it's exactly what you're being tested on when exam questions ask about usability, accessibility, design principles, and user-centered methodologies. These aren't just nice-to-have concepts; they represent the systematic approaches professionals use to create interfaces that actually work for real people. Understanding UX best practices means understanding why some designs feel effortless while others frustrate users into abandoning a site entirely.
The practices in this guide connect directly to core course concepts like visual hierarchy, design systems, human-computer interaction, and iterative design processes. You'll see these principles appear in questions about accessibility compliance, responsive layouts, and design decision-making. Don't just memorize what each practice is—know which problem it solves and how it connects to user behavior. That's what separates a passing answer from an excellent one.
Great UX starts with knowing who you're designing for. These practices establish the foundation for all design decisions by grounding them in real user needs rather than assumptions.
Compare: User-centered design vs. usability testing—both involve users, but user-centered design happens before and during creation (research, personas), while usability testing evaluates existing designs. FRQ tip: if asked about improving a design, mention both gathering initial requirements AND testing iterations.
How users perceive and process visual information determines whether they can use your interface effectively. These practices leverage cognitive psychology to reduce friction.
Compare: Visual hierarchy vs. simplicity—hierarchy tells users what to look at first, while simplicity ensures there's less competing for attention. Both reduce cognitive load, but through different mechanisms. Strong designs use both together.
Consistency reduces the mental effort required to use an interface. When patterns are predictable, users can focus on their goals rather than figuring out how things work.
Compare: Consistency vs. interaction patterns—consistency is about your design staying uniform, while interaction patterns leverage industry-wide conventions. Both reduce cognitive load, but patterns tap into learned behaviors from other products.
Inclusive design isn't optional—it's both an ethical imperative and often a legal requirement. These practices ensure your designs work for users with diverse abilities and contexts.
Compare: Accessibility vs. responsive design—accessibility addresses user abilities (can someone with low vision use this?), while responsive design addresses device constraints (does this work on a phone?). Both are about removing barriers, but for different reasons. Exam questions may ask you to distinguish between them.
How content is structured determines whether users can find what they need. Poor information architecture makes even beautiful designs fail.
Compare: Information architecture vs. visual hierarchy—IA determines where content lives in the overall structure, while visual hierarchy determines what users notice first on a single page. Both affect findability, but at different scales.
The best error handling is preventing errors in the first place. These practices anticipate user mistakes and system limitations.
Compare: Error prevention vs. performance optimization—both improve UX by reducing friction, but error prevention addresses user mistakes while performance optimization addresses system limitations. A slow-loading form with great validation still frustrates users.
| Concept | Best Examples |
|---|---|
| User Research | User-centered design, usability testing, personas |
| Visual Design | Visual hierarchy, typography, color theory, simplicity |
| System Consistency | Standardization, interaction patterns, feedback/affordances |
| Inclusive Design | Accessibility (WCAG), responsive/adaptive design |
| Content Strategy | Information architecture, clear content, navigation |
| Error Handling | Error prevention/recovery, performance optimization |
| Cognitive Load Reduction | Consistency, established patterns, minimalism |
Which two practices both reduce cognitive load but through different mechanisms—one by leveraging industry conventions and one by maintaining internal uniformity?
A client's website works beautifully on desktop but frustrates mobile users with tiny tap targets. Which practice addresses this, and what's the minimum recommended tap target size?
Compare and contrast accessibility and responsive design: what type of barrier does each address, and why might a design need both?
If an FRQ asks you to recommend improvements for a form where users frequently submit incorrect data, which two practices would you reference, and what specific techniques would you suggest?
A design uses five different fonts, inconsistent button styles, and navigation labels that change between pages. Which core UX practice is being violated, and what specific problems does this create for users?