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UI design isn't just about making things look pretty—it's about creating interfaces that users can navigate intuitively, complete tasks efficiently, and actually enjoy using. You're being tested on your ability to apply foundational design principles like visual hierarchy, cognitive load reduction, user feedback loops, and accessibility standards to real-world interface challenges. These concepts show up repeatedly in design critiques, portfolio reviews, and FRQ-style prompts asking you to evaluate or improve existing interfaces.
The best practices in this guide connect directly to core interaction design theories: Gestalt principles, Nielsen's usability heuristics, and WCAG accessibility guidelines. Don't just memorize a checklist of "good design" tips—understand why each practice works psychologically and how different principles reinforce each other. When you can explain the mechanism behind a design choice, you're ready for any exam scenario they throw at you.
Great interfaces guide users' eyes exactly where they need to go. The human brain processes visual information in predictable patterns, and skilled designers leverage these patterns to create clarity and reduce cognitive load.
Compare: Visual hierarchy vs. whitespace—both reduce cognitive load, but hierarchy directs attention while whitespace separates content groups. If asked to improve a cluttered interface, address whitespace first; if users miss key actions, fix your hierarchy.
Users bring expectations from every interface they've ever used. Consistency leverages existing mental models, reducing the learning curve and building user confidence.
Compare: Consistency vs. intuitive navigation—consistency is about sameness within your product, while intuitive navigation leverages conventions from other products. Both reduce cognitive load but through different mechanisms.
Every user action deserves a response. Feedback loops close the communication gap between user intent and system state, preventing confusion and building confidence.
Compare: Affordances vs. feedback—affordances communicate potential actions before interaction, while feedback confirms completed actions after interaction. Both are essential; missing either creates user uncertainty.
Accessible design isn't optional or a nice-to-have—it's fundamental to reaching all users. WCAG guidelines provide measurable standards, and accessible interfaces are almost always better interfaces for everyone.
Compare: Alt text vs. ARIA labels—alt text describes images for screen readers, while ARIA labels describe interactive elements and their states. Both serve assistive technology users but apply to different content types.
Modern interfaces must work across devices, connection speeds, and user contexts. Responsive design and performance optimization ensure your interface is usable everywhere, not just on the designer's high-end laptop.
Compare: Responsive design vs. performance optimization—responsive design adapts layout to different devices, while performance optimization ensures speed across different connection types. Both affect mobile usability but address different constraints.
Great UI emerges from understanding real users, not designer assumptions. Iterative testing and user involvement transform good intentions into effective interfaces.
Compare: User-centered design vs. simplicity—user-centered design is a process (research, test, iterate), while simplicity is an outcome (clean, focused interfaces). The process should produce the outcome, but simplicity without user validation is just guessing.
| Concept | Best Examples |
|---|---|
| Reducing Cognitive Load | Visual hierarchy, whitespace, simplicity |
| Leveraging Mental Models | Consistency, intuitive navigation, familiar icons |
| Providing User Feedback | Affordances, animations, error handling |
| Ensuring Accessibility | Alt text, color contrast, keyboard navigation |
| Adapting to Context | Responsive design, performance optimization |
| Validating Design Decisions | User-centered design, usability testing |
| Communicating Clearly | Typography, icon labels, error messages |
| Guiding User Attention | Visual hierarchy, whitespace, color contrast |
Which two practices both reduce cognitive load but through different mechanisms—one by directing attention and one by separating content?
A user clicks a button but nothing visually changes for 3 seconds. Which two best practices have been violated, and how would you fix each?
Compare and contrast how consistency and intuitive navigation both leverage user expectations. When might following conventions conflict with maintaining internal consistency?
You're auditing an interface for accessibility. What three specific, measurable criteria would you check, and what tools would you use?
An FRQ asks you to improve a mobile checkout flow with high abandonment rates. Which best practices would you prioritize first, and why does the order matter?