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Sound wave properties form the foundation of everything you'll encounter in acoustics—from understanding why concert halls sound different from your bedroom to explaining how noise-canceling headphones work. You're being tested on your ability to connect measurable wave characteristics like frequency, amplitude, and wavelength to real-world phenomena like pitch perception, loudness, and sound propagation. These concepts don't exist in isolation; they interact constantly, and exam questions will expect you to trace those connections.
Don't just memorize that frequency is measured in Hertz or that amplitude relates to loudness. Know why these relationships exist and how changing one property affects others. When you see a question about sound behavior in different environments, you should immediately think about which wave properties are at play. Master the underlying physics, and the applications—from sonar to architectural design—will make intuitive sense.
These are the core measurable properties that define any sound wave. Every acoustic phenomenon you study traces back to these basic parameters and how they interact with each other and the environment.
Compare: Frequency vs. Amplitude—both affect perception but independently. Frequency determines what pitch you hear; amplitude determines how loud you hear it. If an FRQ asks about a sound getting "higher," clarify whether it means pitch (frequency) or volume (amplitude).
These properties describe how sound energy travels through space and different media. The key principle here is that sound requires a medium and its behavior depends entirely on that medium's properties.
Compare: Speed of Sound vs. Intensity—speed depends on the medium, while intensity depends on distance from source and amplitude. A sound doesn't travel faster when it's louder; it just carries more energy per unit area.
When sound waves encounter boundaries, obstacles, or other waves, these behaviors emerge. Understanding these interactions is essential for architectural acoustics, audio engineering, and environmental sound modeling.
Compare: Reflection vs. Diffraction—reflection redirects sound from large surfaces, while diffraction allows sound to bend around obstacles. Both affect how sound reaches listeners, but reflection preserves directionality while diffraction spreads sound into geometric shadow zones.
When multiple waves occupy the same space, they combine according to the superposition principle. Phase relationships determine whether waves reinforce or cancel each other.
Compare: Phase vs. Interference—phase is the property of a single wave's position in its cycle; interference is the result when waves with different phases combine. You need to understand phase to predict interference outcomes.
| Concept | Best Examples |
|---|---|
| Wave measurement basics | Frequency, Wavelength, Amplitude |
| Energy quantification | Intensity, Amplitude (squared relationship) |
| Medium-dependent properties | Speed of Sound, Refraction |
| Boundary interactions | Reflection, Diffraction |
| Wave combination effects | Phase, Interference |
| Pitch perception | Frequency |
| Loudness perception | Amplitude, Intensity |
| Architectural acoustics | Reflection, Diffraction, Interference |
If you double the frequency of a sound wave while the speed of sound remains constant, what happens to the wavelength? What acoustic consequence does this have for diffraction behavior?
Which two properties both affect perceived loudness, and how are they mathematically related to each other?
Compare and contrast reflection and refraction: both change sound direction, but what fundamentally different conditions cause each phenomenon?
A concert hall designer wants to prevent "dead spots" where audience members hear diminished sound. Which wave property is primarily responsible for dead spots, and what causes them?
Why does sound travel faster in water than in air, yet faster in steel than in water? Explain the relationship between medium properties and speed of sound that accounts for this pattern.