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Masking is the foundation of virtually every compositing task you'll encounter in post-production—it's how you tell your software what to affect and what to leave alone. Whether you're replacing a sky, removing a boom mic, or seamlessly blending a CGI creature into live-action footage, your masking skills determine whether the final shot looks professional or obviously fake. You're being tested on your ability to choose the right masking approach for each situation and execute it with precision.
The techniques in this guide fall into distinct categories based on how they isolate elements: some use color information, others use brightness, and still others require manual frame-by-frame work. Understanding why each method works—not just how to apply it—will help you troubleshoot problems on set and in the edit bay. Don't just memorize the tools; know what principle each technique exploits and when it's your best option.
These methods rely on artist-driven selection rather than automated color or luminance detection. They give you complete control but require more time and skill to execute well.
Compare: Layer masks vs. rotoscoping—both are manual techniques, but layer masks work on static adjustments while rotoscoping creates animated masks that track movement over time. If your subject moves, you're rotoscoping; if you're just revealing a color grade, a layer mask is faster.
These techniques analyze specific color values to automatically generate transparency. They work by identifying pixels that fall within a defined color range and making them transparent.
Compare: Chroma keying vs. garbage mattes—chroma keys do the precise color extraction while garbage mattes handle the broad strokes. You'll almost always use both together: garbage matte first to clean the frame, then chroma key for the actual subject isolation.
These methods use brightness values rather than color to determine transparency. They exploit the contrast between light and dark areas in your image.
Compare: Luma keying vs. alpha channels—luma keys create transparency from brightness data in real-time, while alpha channels store pre-existing transparency information. Use luma keys for elements shot on black; use alpha channels for CGI renders and pre-keyed assets.
These approaches handle masks that need to change over time or respond to animation. They connect mask behavior to movement within the frame.
Compare: Track mattes vs. motion tracking—track mattes use one layer to define another's visibility (a compositing relationship), while motion tracking applies movement data to masks (an animation technique). Track mattes control what is visible; motion tracking controls where the mask goes.
These methods improve the quality of your mask edges after initial creation. They address the transition zone between masked and unmasked areas.
| Concept | Best Examples |
|---|---|
| Manual isolation | Layer masks, rotoscoping, bezier curves |
| Color-based extraction | Chroma keying, garbage mattes |
| Luminance-based extraction | Luma keying, alpha channels |
| Animated masks | Motion tracking, track mattes |
| Edge quality | Feathering, edge softening |
| Pre-keyed elements | Alpha channel masks |
| Cleanup workflow | Garbage mattes + chroma key combination |
| Organic movement | Rotoscoping with bezier splines |
You're compositing an actor shot on green screen, but there's a light stand visible at the frame edge and the actor is wearing a green tie. Which two masking techniques would you combine, and in what order?
Compare and contrast luma keying and chroma keying—what type of source material is each best suited for, and why?
A CGI studio delivers a creature render with an embedded alpha channel, but the edges look too sharp against your live-action plate. Which technique would you use to improve the integration?
Your shot features an actor walking through frame with complex hair movement. Why would motion tracking alone be insufficient, and what additional technique would you need?
Explain the relationship between track mattes and the layers they control—if you wanted animated text to reveal through a video layer, which layer serves as the matte and which serves as the target?