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📚AP Physics C: Mechanics Unit 1 Vocabulary

51 essential vocabulary terms and definitions for Unit 1 – Kinematics

Study Unit 1
Practice Vocabulary
📚Unit 1 – Kinematics
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📚Unit 1 – Kinematics

1.1 Scalars and Vectors

TermDefinition
accelerationA vector quantity that describes the rate of change of an object's velocity with respect to time.
componentThe projection of a vector along a specific direction, such as the x-, y-, or z-direction.
directionThe orientation or path along which a vector quantity acts.
displacementA vector quantity representing the change in position from an initial to a final location.
distanceA scalar quantity representing the total length of the path traveled.
magnitudeThe size or amount of a quantity, often represented as the length of a vector arrow.
positionA vector quantity that specifies the location of an object relative to a reference point.
position vectorA vector denoted by r⃗ that specifies the location of a point relative to the origin.
resultant vectorThe vector sum obtained by adding the components of two or more vectors.
scalarA physical quantity that has only magnitude and no direction.
speedA scalar quantity representing the rate of change of distance with respect to time.
unit vector notationA method of expressing vectors as the sum of their components in the x-, y-, and z-directions using unit vectors î, ĵ, and k̂.
vectorA quantity that has both magnitude and direction, used to represent forces on a free-body diagram.
vector sumThe result of adding two or more vectors by combining their components.
velocityA vector quantity that describes the rate of change of an object's position with respect to time.

1.2 Displacement, Velocity, and Acceleration

TermDefinition
average accelerationThe change in velocity of an object divided by the time interval over which that change occurs.
average valueThe mean value of a quantity calculated over a time interval.
average velocityThe displacement of an object divided by the time interval over which that displacement occurs.
derivativeA mathematical operation that represents the rate of change of a function with respect to a variable.
differentiationThe mathematical process of finding the derivative of a function.
displacementA vector quantity representing the change in position from an initial to a final location.
instantaneous accelerationThe acceleration of an object at a specific instant in time, calculated as the limit of average acceleration over an infinitesimally small time interval.
instantaneous positionThe exact location of an object at a specific moment in time.
instantaneous velocityThe velocity of an object at a specific instant in time, calculated as the limit of average velocity over an infinitesimally small time interval.
integrationThe mathematical process of finding the antiderivative or accumulated sum of a function.
object modelA simplified representation of an object where size, shape, and internal configuration are ignored, treating the object as a single point with properties such as mass and charge.
positionA vector quantity that specifies the location of an object relative to a reference point.
time-dependent functionsMathematical functions in which the output depends on time as the independent variable.

1.3 Representing Motion

TermDefinition
accelerationA vector quantity that describes the rate of change of an object's velocity with respect to time.
constant accelerationMotion in which an object's acceleration remains unchanged over time.
displacementA vector quantity representing the change in position from an initial to a final location.
gravitational accelerationThe constant downward acceleration experienced by objects near Earth's surface due to gravity, approximately 10 m/s².
instantaneous accelerationThe acceleration of an object at a specific instant in time, calculated as the limit of average acceleration over an infinitesimally small time interval.
instantaneous velocityThe velocity of an object at a specific instant in time, calculated as the limit of average velocity over an infinitesimally small time interval.
kinematic equationsMathematical equations that describe the motion of an object under constant acceleration in one dimension.
motion diagramsVisual representations showing an object's position at successive time intervals to illustrate its motion.
positionA vector quantity that specifies the location of an object relative to a reference point.
velocityA vector quantity that describes the rate of change of an object's position with respect to time.

1.4 Reference Frames and Relative Motion

TermDefinition
accelerationA vector quantity that describes the rate of change of an object's velocity with respect to time.
inertial reference frameA reference frame in which Newton's laws of motion are valid; a frame that is either at rest or moving at constant velocity.
observerA person or point of measurement from which physical quantities are measured and described in a particular reference frame.
reference frameA coordinate system or perspective from which an observer measures the position, velocity, and other physical quantities of objects.
vector additionThe mathematical process of combining two or more vectors to find a resultant vector.
velocityA vector quantity that describes the rate of change of an object's position with respect to time.

1.5 Motion in Two or Three Dimensions

TermDefinition
accelerationA vector quantity that describes the rate of change of an object's velocity with respect to time.
componentThe projection of a vector along a specific direction, such as the x-, y-, or z-direction.
kinematic relationshipsMathematical equations that describe the relationships between position, velocity, acceleration, and time for moving objects.
motion in three dimensionsThe movement of an object that changes position in three perpendicular directions simultaneously.
motion in two dimensionsThe movement of an object that changes position in two perpendicular directions simultaneously.
projectile motionA special case of two-dimensional motion where an object experiences zero acceleration in one dimension and constant, nonzero acceleration in the perpendicular dimension.
velocityA vector quantity that describes the rate of change of an object's position with respect to time.