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Class

Definition

A class is a blueprint or template for creating objects in object-oriented programming. It defines the properties and behaviors that an object of that class will have.

Analogy

Think of a class as a recipe for baking cookies. The recipe provides instructions on what ingredients to use, how to mix them, and how long to bake them. Similarly, a class provides instructions on what data and methods an object will have.

Related terms

Object: An object is an instance of a class. It represents a specific entity with its own set of data and behavior.

Inheritance: Inheritance is the process by which one class inherits the properties and behaviors of another class. It allows for code reuse and promotes modularity.

Encapsulation: Encapsulation is the practice of hiding internal details of an object and providing access only through well-defined interfaces. It helps maintain code integrity and prevents unauthorized access.

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Practice Questions (20+)



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AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.