Cylindrical Coordinate System
Defining Cylindrical Coordinates
Cylindrical coordinates describe points in 3D space using three values: . Think of it as polar coordinates in the xy-plane with a height coordinate tacked on.
- is the radial distance from the z-axis to the point's projection in the xy-plane.
- Always non-negative:
- Computed as
- is the angle in the xy-plane, measured counterclockwise from the positive x-axis.
- Range:
- Computed as , with the usual quadrant adjustments (use to get the correct quadrant automatically)
- is the height along the z-axis, exactly the same as in Cartesian coordinates. It can be positive, negative, or zero.
This system is ideal whenever the region or integrand has circular symmetry about the z-axis (cylinders, cones, paraboloids, etc.), because the geometry lines up naturally with and .
Notation note: Many textbooks use while others use . They mean the same thing. In this guide we use to avoid confusion with spherical coordinates, where typically denotes the distance from the origin.
Relationship to Cartesian Coordinates
Cylindrical → Cartesian:
Cartesian → Cylindrical:
The -coordinate is unchanged in both directions. The first two equations are just the polar-coordinate conversions you already know from Calculus II/III, applied to the xy-plane.
Quick example: Convert the Cartesian point to cylindrical.
So the cylindrical form is .
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Coordinate Transformation
Cartesian to Cylindrical Transformation
When you convert a triple integral from Cartesian to cylindrical coordinates, you need to do three things:
-
Substitute the coordinate expressions into the integrand:
- Replace every with
- Replace every with
- Leave alone
-
Replace the volume element with (the extra factor of comes from the Jacobian; see below).
-
Transform the limits of integration to describe the same region in variables. This is often the trickiest step: sketch the region and express its boundaries in terms of , , and .
Example: Consider the integral over the upper half of a unit cylinder:
The xy-limits describe the upper half of the unit disk ( from 0 to 1, from 0 to ). In cylindrical coordinates that region is , . The -limits stay the same. So the integral becomes:
Notice the limits changed to (first quadrant only), not , because the original Cartesian region only covers the first quadrant.
Jacobian Determinant and Volume Element
Why does that extra appear? It comes from the Jacobian determinant of the coordinate transformation. The Jacobian matrix is:
Computing the determinant gives:
So , and the volume element transforms as:
Geometrically, this makes sense: a small "box" in cylindrical coordinates is a wedge-shaped piece. Its radial side has length , its height is , but its arc-length side is (not just ). The product of these three gives .
The general transformation formula for a triple integral is:
where is the region described in cylindrical coordinates. Don't forget the factor; dropping it is one of the most common mistakes on exams.