Key Shortest Path Algorithms to Know for Intro to Algorithms

Shortest Path Algorithms are essential in Graph Theory and Algorithms, helping to determine the quickest routes between nodes. These methods, like Dijkstra's and Bellman-Ford, tackle various graph types, ensuring efficient navigation through complex networks.

  1. Dijkstra's Algorithm

    • Efficiently finds the shortest path from a single source node to all other nodes in a graph with non-negative edge weights.
    • Utilizes a priority queue to explore the nearest unvisited node, ensuring optimal path selection.
    • Time complexity is O((V + E) log V) with a binary heap, where V is the number of vertices and E is the number of edges.
  2. Bellman-Ford Algorithm

    • Capable of handling graphs with negative edge weights and detecting negative weight cycles.
    • Iteratively relaxes edges, updating the shortest path estimates for all vertices over V-1 iterations.
    • Time complexity is O(VE), making it less efficient than Dijkstra's for dense graphs.
  3. Floyd-Warshall Algorithm

    • Computes shortest paths between all pairs of vertices in a weighted graph.
    • Uses dynamic programming to iteratively update the shortest path matrix based on intermediate vertices.
    • Time complexity is O(V^3), making it suitable for smaller graphs.
  4. A Search Algorithm*

    • Combines features of Dijkstra's Algorithm and heuristic-based search to efficiently find the shortest path.
    • Uses a heuristic function to estimate the cost from the current node to the goal, guiding the search process.
    • Time complexity varies based on the heuristic but is generally more efficient than Dijkstra's in practice.
  5. Johnson's Algorithm

    • Computes shortest paths between all pairs of vertices in sparse graphs with both positive and negative edge weights.
    • Utilizes the Bellman-Ford algorithm to reweight edges, transforming the graph into one with non-negative weights.
    • Time complexity is O(V^2 log V + VE), making it efficient for large sparse graphs.
  6. Breadth-First Search (for unweighted graphs)

    • Finds the shortest path in unweighted graphs by exploring all neighbors at the present depth prior to moving on to nodes at the next depth level.
    • Utilizes a queue to manage the exploration of nodes, ensuring that the first time a node is reached is via the shortest path.
    • Time complexity is O(V + E), making it efficient for large graphs.
  7. Shortest Path Faster Algorithm (SPFA)

    • An optimization of the Bellman-Ford algorithm that uses a queue to process nodes in a more efficient manner.
    • Can be faster than Bellman-Ford in practice, especially for sparse graphs, by reducing the number of unnecessary relaxations.
    • Time complexity is O(VE) in the worst case, but often performs better in practice.
  8. Bidirectional Search

    • Simultaneously searches from both the source and the target nodes, meeting in the middle to find the shortest path.
    • Reduces the search space significantly, making it more efficient than unidirectional searches in many cases.
    • Time complexity can be approximately O(b^(d/2)), where b is the branching factor and d is the depth of the shortest path.


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AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.