AR and VR Engineering
Gouraud shading is a computer graphics shading technique used to simulate the way light interacts with surfaces by interpolating vertex colors across polygons. This method enhances the appearance of 3D models by creating smooth color transitions and reducing the jagged edges often seen with flat shading. By calculating vertex colors based on lighting conditions and then blending them across the surface of the polygon, Gouraud shading provides a more realistic visual experience.
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