The object class is a blueprint or template for creating objects in object-oriented programming. It defines the properties and behaviors that an object of that class will have.
Think of the object class as a cookie cutter. Just like how a cookie cutter shapes dough into cookies with specific shapes, the object class shapes data into objects with specific properties and behaviors.
Inheritance: Inheritance is when one class inherits the properties and behaviors of another class. For example, a "Car" class can inherit from a more general "Vehicle" class.
Encapsulation: Encapsulation is the bundling of data and methods within an object. It allows for better organization and control over access to the data.
Polymorphism: Polymorphism refers to the ability of an object to take on many forms. It allows different classes to be used interchangeably through inheritance or interfaces.
By default, what does the toString() method of the Object class return?
Which method of the Object class is used to compare two objects for equality?
How does the Object class’s equals() method determine whether two objects are equal or not?
In order to use the Object class methods effectively, what do we usually need to do in our classes?
What package is the Object class part of?
Which of the following methods are provided by the Object class?
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