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Animal

Definition

In the given code, "Animal" is a class that defines the blueprint for creating objects representing animals. It has instance variables and methods to manage animal species, age, and weight.

Analogy

Consider Animal as a template for creating different types of animals like dogs, cats, or birds. Each object created from this class will have its own unique characteristics defined by these attributes.

Related terms

Instance: An instance is a specific occurrence or realization of an object created using the Animal class.

Method: A method is a function associated with an object or a class that performs certain operations on data.

Inheritance: Inheritance allows one class to inherit properties and behaviors (variables and methods) from another class. For example, creating subclasses like "Dog" and "Cat" that inherit from the "Animal" class.

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AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.