Acceleration vectors are key to understanding how objects move and change . They show us how velocity changes over time, helping us predict an object's path and future position.

By breaking down acceleration into components, we can tackle complex motion problems. This approach lets us analyze movement in multiple dimensions, making it easier to solve real-world physics challenges.

Acceleration Vector

Acceleration vector calculation

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  • Acceleration represents rate of change of velocity over time
  • Velocity in expressed as v(t)=vx(t)i^+vy(t)j^+vz(t)k^\vec{v}(t) = v_x(t)\hat{i} + v_y(t)\hat{j} + v_z(t)\hat{k}
    • vx(t)v_x(t), vy(t)v_y(t), vz(t)v_z(t) represent of velocity in xx, yy, zz directions
    • i^\hat{i}, j^\hat{j}, k^\hat{k} represent unit vectors in xx, yy, zz directions
  • Calculate by differentiating each component with respect to time ()
    • a(t)=dv(t)dt=dvx(t)dti^+dvy(t)dtj^+dvz(t)dtk^\vec{a}(t) = \frac{d\vec{v}(t)}{dt} = \frac{dv_x(t)}{dt}\hat{i} + \frac{dv_y(t)}{dt}\hat{j} + \frac{dv_z(t)}{dt}\hat{k}
    • Resulting vector a(t)\vec{a}(t) represents acceleration vector in unit vector notation
  • Example: Given v(t)=(3t2)i^+(2t)j^+(4)k^\vec{v}(t) = (3t^2)\hat{i} + (2t)\hat{j} + (4)\hat{k}, find a(t)\vec{a}(t)
    • a(t)=ddt((3t2)i^)+ddt((2t)j^)+ddt((4)k^)=(6t)i^+(2)j^+(0)k^\vec{a}(t) = \frac{d}{dt}((3t^2)\hat{i}) + \frac{d}{dt}((2t)\hat{j}) + \frac{d}{dt}((4)\hat{k}) = (6t)\hat{i} + (2)\hat{j} + (0)\hat{k}

Particle motion under constant acceleration

  • Constant acceleration causes particle's velocity to change at constant rate
  • Acceleration vector remains constant in both magnitude and
  • Determine particle's position using for constant acceleration
    • r(t)=r0+v0t+12at2\vec{r}(t) = \vec{r}_0 + \vec{v}_0t + \frac{1}{2}\vec{a}t^2
      • r(t)\vec{r}(t) represents position vector at time tt
      • r0\vec{r}_0 represents
      • v0\vec{v}_0 represents
      • a\vec{a} represents
    • v(t)=v0+at\vec{v}(t) = \vec{v}_0 + \vec{a}t
      • v(t)\vec{v}(t) represents at time tt
  • Apply equations to each component of position and velocity vectors independently
  • Example: Particle starts at r0=(0)i^+(0)j^+(0)k^\vec{r}_0 = (0)\hat{i} + (0)\hat{j} + (0)\hat{k} with v0=(2)i^+(3)j^+(1)k^\vec{v}_0 = (2)\hat{i} + (3)\hat{j} + (1)\hat{k} and a=(1)i^+(2)j^+(0)k^\vec{a} = (1)\hat{i} + (2)\hat{j} + (0)\hat{k}. Find r(3)\vec{r}(3) and v(3)\vec{v}(3)
    • r(3)=(0+2(3)+12(1)(32))i^+(0+3(3)+12(2)(32))j^+(0+1(3)+12(0)(32))k^=(10.5)i^+(18)j^+(3)k^\vec{r}(3) = (0 + 2(3) + \frac{1}{2}(1)(3^2))\hat{i} + (0 + 3(3) + \frac{1}{2}(2)(3^2))\hat{j} + (0 + 1(3) + \frac{1}{2}(0)(3^2))\hat{k} = (10.5)\hat{i} + (18)\hat{j} + (3)\hat{k}
    • v(3)=(2+1(3))i^+(3+2(3))j^+(1+0(3))k^=(5)i^+(9)j^+(1)k^\vec{v}(3) = (2 + 1(3))\hat{i} + (3 + 2(3))\hat{j} + (1 + 0(3))\hat{k} = (5)\hat{i} + (9)\hat{j} + (1)\hat{k}

Constant acceleration in multiple dimensions

  • Apply one-dimensional motion equations for constant acceleration to each component of motion in three dimensions
    • x(t)=x0+v0xt+12axt2x(t) = x_0 + v_{0x}t + \frac{1}{2}a_xt^2
    • y(t)=y0+v0yt+12ayt2y(t) = y_0 + v_{0y}t + \frac{1}{2}a_yt^2
    • z(t)=z0+v0zt+12azt2z(t) = z_0 + v_{0z}t + \frac{1}{2}a_zt^2
  • Treat each component of motion independently as one-dimensional problem
  • Find final position, velocity, or acceleration by combining components using
    • r(t)=x(t)i^+y(t)j^+z(t)k^\vec{r}(t) = x(t)\hat{i} + y(t)\hat{j} + z(t)\hat{k}
    • v(t)=vx(t)i^+vy(t)j^+vz(t)k^\vec{v}(t) = v_x(t)\hat{i} + v_y(t)\hat{j} + v_z(t)\hat{k}
    • a=axi^+ayj^+azk^\vec{a} = a_x\hat{i} + a_y\hat{j} + a_z\hat{k}
  • Example: Particle starts at (2,3,1)(2, 3, 1) with initial velocity (1,2,0)(1, -2, 0) and acceleration (0,1,1)(0, 1, -1). Find position after 4 seconds
    1. x(4)=2+1(4)+12(0)(42)=6x(4) = 2 + 1(4) + \frac{1}{2}(0)(4^2) = 6
    2. y(4)=3+(2)(4)+12(1)(42)=7y(4) = 3 + (-2)(4) + \frac{1}{2}(1)(4^2) = 7
    3. z(4)=1+0(4)+12(1)(42)=7z(4) = 1 + 0(4) + \frac{1}{2}(-1)(4^2) = -7
    • r(4)=(6)i^+(7)j^+(7)k^\vec{r}(4) = (6)\hat{i} + (7)\hat{j} + (-7)\hat{k}

Unit vector notation for acceleration

  • In two dimensions, acceleration represented as a=axi^+ayj^\vec{a} = a_x\hat{i} + a_y\hat{j}
    • axa_x, aya_y represent components of acceleration in xx, yy directions
  • In three dimensions, acceleration represented as a=axi^+ayj^+azk^\vec{a} = a_x\hat{i} + a_y\hat{j} + a_z\hat{k}
    • axa_x, aya_y, aza_z represent components of acceleration in xx, yy, zz directions ()
  • Calculate magnitude of acceleration vector using
    • Two dimensions: a=ax2+ay2|\vec{a}| = \sqrt{a_x^2 + a_y^2}
    • Three dimensions: a=ax2+ay2+az2|\vec{a}| = \sqrt{a_x^2 + a_y^2 + a_z^2}
  • Describe direction of acceleration vector using angles with respect to coordinate axes or unit
  • Example: Acceleration vector a=(3)i^+(4)j^\vec{a} = (3)\hat{i} + (-4)\hat{j}
    • Magnitude: a=32+(4)2=5|\vec{a}| = \sqrt{3^2 + (-4)^2} = 5
    • Direction: tanθ=43\tan\theta = \frac{-4}{3}, θ53.1°\theta \approx -53.1° from positive xx-axis

Acceleration in different reference frames

  • Acceleration can be described relative to different
  • between reference frames affects observed acceleration
  • techniques are used to transform acceleration between reference frames

Key Terms to Review (38)

Acceleration Vector: The acceleration vector is a vector quantity that describes the rate of change of an object's velocity over time. It represents the direction and magnitude of the object's change in speed and direction of motion.
Average speed: Average speed is the total distance traveled divided by the total time taken to travel that distance. It is a scalar quantity and does not take direction into account.
Calculus: Calculus is a branch of mathematics that deals with the study of rates of change and the accumulation of quantities. It is a powerful tool for analyzing and understanding the behavior of dynamic systems, such as the motion of objects and the growth of populations.
Cartesian Coordinates: Cartesian coordinates are a system used to locate points in space by specifying their positions along orthogonal (perpendicular) axes. This coordinate system provides a mathematical framework for representing and analyzing vectors, which are essential in understanding the behavior of physical quantities such as displacement, velocity, and acceleration.
Centripetal Acceleration: Centripetal acceleration is the acceleration experienced by an object moving in a circular path, directed towards the center of the circular motion. It is the rate of change in the direction of the velocity vector, causing the object to continuously change direction and move in a curved trajectory.
Component Functions: Component functions refer to the individual mathematical functions that, when combined, describe the overall behavior or characteristics of a vector quantity. These functions are essential in understanding and analyzing vector quantities, such as acceleration, which is the focus of this study guide.
Constant Acceleration Vector: A constant acceleration vector is a vector quantity that describes the rate of change in the velocity of an object over time, where the magnitude and direction of the acceleration remain constant throughout the object's motion. It is a fundamental concept in the study of kinematics, the branch of physics that deals with the motion of objects without considering the forces that cause the motion.
Differentiation: Differentiation is the process of finding the derivative of a function, which represents the rate of change of the function at a specific point. It is a fundamental concept in calculus that is used to analyze the behavior of functions and solve a wide range of problems in physics, engineering, and other scientific fields.
Direction: Direction refers to the orientation of a vector in space, indicating where it is pointing relative to a reference point or coordinate system. It is crucial in understanding how vectors represent physical quantities like displacement, velocity, and acceleration, as each of these requires both magnitude and direction for a complete description.
Displacement vector: A displacement vector represents the change in position of an object and has both magnitude and direction. It points from the initial position to the final position of the object.
Displacement Vector: A displacement vector is a vector quantity that represents the change in position of an object. It describes the shortest distance between an initial and final position, including both the magnitude and direction of the movement.
Initial position vector: The initial position vector is a mathematical representation that indicates the starting point of an object's position in space relative to a chosen coordinate system. It serves as a reference point for determining the object's motion and is crucial for understanding concepts like displacement, velocity, and acceleration, which are dependent on changes from this initial point.
Initial Velocity Vector: The initial velocity vector is a fundamental concept in physics that describes the velocity of an object at the start of its motion. It represents the speed and direction of an object's movement at the beginning of an event or process.
Instantaneous acceleration: Instantaneous acceleration is the rate of change of velocity at a specific moment in time. It is mathematically defined as the derivative of velocity with respect to time, usually represented as $a(t) = \frac{dv}{dt}$.
Instantaneous Acceleration: Instantaneous acceleration is the rate of change of velocity at a specific moment in time, representing the acceleration experienced by an object at an infinitesimally small interval. It is a crucial concept in understanding the motion of objects and how their velocities change over time.
Kinematic Equations: Kinematic equations are a set of mathematical relationships that describe the motion of an object, including its position, velocity, and acceleration, without considering the forces that cause the motion. These equations are fundamental in the study of classical mechanics and are widely used in the analysis of various types of motion, such as free fall, projectile motion, and uniform acceleration.
Meters per Second Squared: Meters per second squared (m/s²) is a unit of acceleration, which measures the rate of change in velocity over time. It represents the change in velocity, in meters per second, that occurs in one second. This unit is fundamental in understanding the concepts of motion, force, and gravity in physics.
Newton's Second Law: Newton's Second Law states that the acceleration of an object is directly proportional to the net force acting on it and inversely proportional to its mass. It describes the relationship between an object's motion and the forces acting upon it, providing a quantitative framework for understanding the dynamics of physical systems.
Polar coordinates: Polar coordinates represent a point in a plane using two values: the radial distance from a reference point (origin) and the angle from a reference direction. They are useful for problems involving circular or rotational symmetry.
Polar Coordinates: Polar coordinates are a two-dimensional coordinate system that uses a distance from a fixed point, called the pole, and an angle to specify the location of a point. This coordinate system is an alternative to the more commonly used Cartesian coordinate system, which uses perpendicular x and y axes.
Projectile motion: Projectile motion is the motion of an object thrown or projected into the air, subject to only the acceleration due to gravity. It involves two components of motion: horizontal and vertical.
Projectile Motion: Projectile motion is the motion of an object that is launched into the air and moves solely under the influence of gravity and without any additional force acting on it. It is a type of motion that follows a curved trajectory, with the object's position and velocity changing over time in a predictable manner.
Pythagorean theorem: The Pythagorean theorem states that in a right triangle, the square of the length of the hypotenuse is equal to the sum of the squares of the lengths of the other two sides. This theorem is fundamental in connecting geometry to physics, especially when dealing with problems involving distances and angles.
Reference Frames: A reference frame is a set of coordinates or a viewpoint from which motion is observed and measured. It plays a critical role in understanding how velocity and acceleration are perceived differently depending on the observer's position and motion, highlighting that measurements of these quantities can vary between different reference frames.
Relative Motion: Relative motion refers to the motion of an object as observed from a specific frame of reference. It describes the change in position of an object compared to another object or point in space, rather than in an absolute sense.
Scalar Multiplication: Scalar multiplication is an operation in linear algebra where a scalar, which is a single number, is multiplied by a vector. This operation scales the vector by the given scalar value, changing its magnitude while preserving its direction.
Speed: Speed is a scalar quantity that describes the rate of change of an object's position with respect to time. It is a fundamental concept in physics that is essential for understanding motion and the behavior of objects in various contexts.
Tangential acceleration: Tangential acceleration is the rate of change of the tangential velocity of an object moving along a circular path. It is directed along the tangent to the path of motion.
Tangential Acceleration: Tangential acceleration is the acceleration component that is perpendicular to the radius of a curved path, causing an object to change its speed along the curve. It is a crucial concept in understanding the motion of objects undergoing uniform circular motion, rotation with constant angular acceleration, and the relationship between angular and translational quantities.
Time Derivative: The time derivative is a mathematical concept that describes the rate of change of a quantity with respect to time. It represents the instantaneous rate of change of a variable at a specific point in time, providing information about how the variable is changing over time.
Uniform Circular Motion: Uniform circular motion is the motion of an object moving at a constant speed along a circular path. Although the speed remains constant, the direction of the object's velocity changes continuously, resulting in an acceleration that is directed toward the center of the circle, which is essential for maintaining this circular path.
Unit Vector Notation: Unit vector notation is a way of representing the direction of a vector using unit vectors, which are vectors of length 1 that point in the direction of the coordinate axes. This notation allows for the concise and efficient expression of vector quantities in physics and mathematics.
Vector Addition: Vector addition is the process of combining two or more vectors to obtain a single vector that represents their combined effect. This fundamental concept is essential in understanding the behavior of physical quantities that have both magnitude and direction, such as displacement, velocity, and acceleration.
Vector calculus: Vector calculus is a branch of mathematics that focuses on vector fields and the differentiation and integration of vector functions. It plays a crucial role in physics, allowing for the analysis of various physical phenomena such as motion, forces, and fields by utilizing concepts like gradients, divergences, and curls. Understanding vector calculus enhances the ability to work with vector quantities, which is essential when analyzing acceleration and other dynamic properties.
Vector components: Vector components are the projections of a vector along the axes of a coordinate system. They simplify vector calculations by breaking vectors into perpendicular directions.
Vector Components: Vector components are the individual parts or projections of a vector along specific coordinate axes. They represent the magnitude and direction of a vector in a given reference frame and are essential for analyzing and manipulating vectors in various physics and mathematics applications.
Velocity vector: A velocity vector is a vector that describes both the speed and direction of an object's motion. It has both magnitude (speed) and direction, making it a fundamental quantity in kinematics.
Velocity Vector: The velocity vector is a vector quantity that describes the rate of change of an object's position with respect to time. It has both magnitude (speed) and direction, and is a fundamental concept in the study of motion and kinematics.
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