Distributed systems are networks of autonomous computers working together as a unified system. They offer scalability, fault tolerance, and resource sharing by connecting multiple nodes through networks, enabling parallel processing and workload distribution across locations.
Key concepts include scalability, fault tolerance, transparency, and decentralization. Various architectures like client-server, peer-to-peer, and event-driven are used. Communication methods involve message passing, remote procedure calls, and publish-subscribe models, while synchronization and consistency mechanisms ensure proper coordination.
Distributed systems are computing systems where multiple autonomous computers work together to appear as a single coherent system to end-users
Consist of multiple nodes (computers or servers) connected through a network, collaborating to achieve a common goal or perform a specific task
Each node has its own local memory and operates concurrently, communicating with other nodes through message passing
Distributed systems aim to provide scalability, fault tolerance, resource sharing, and transparency to users
Can be geographically dispersed across different locations (data centers, offices, or even continents)
Enable parallel processing and distribution of workload across multiple nodes to improve performance and efficiency
Examples of distributed systems include cloud computing platforms (Amazon Web Services), peer-to-peer networks (BitTorrent), and distributed databases (Apache Cassandra)
Key Concepts and Principles
Scalability: Distributed systems can scale horizontally by adding more nodes to handle increased workload and accommodate growth
Fault Tolerance: Designed to continue functioning correctly even in the presence of failures (node crashes or network partitions)
Transparency: Hide the complexity of distribution from users, providing a seamless and unified view of the system
Location transparency: Users are unaware of the physical location of resources or services
Replication transparency: Users are unaware of the existence of replicated data or services
Concurrency: Multiple processes or threads execute simultaneously on different nodes, requiring coordination and synchronization mechanisms
Heterogeneity: Distributed systems can incorporate diverse hardware, software, and network technologies, enabling interoperability and integration
Decentralization: No single point of control or failure, decision-making and data management are distributed among nodes
Openness: Distributed systems often adhere to open standards and protocols, facilitating interoperability and extensibility
Distributed System Architectures
Client-Server Architecture: Clients send requests to servers, which process the requests and send back responses
Servers provide services or resources, while clients consume those services
Examples include web applications (client browsers interacting with web servers) and email systems (client email applications communicating with email servers)
Peer-to-Peer (P2P) Architecture: Nodes (peers) have equal roles and responsibilities, acting as both clients and servers
Peers directly communicate and share resources with each other without relying on a central server
Examples include file-sharing networks (Gnutella) and distributed computing projects (SETI@home)
Layered Architecture: Distributed system is organized into hierarchical layers, each layer providing services to the layer above and using services from the layer below
Object-Based Architecture: System is composed of interacting objects, each encapsulating data and behavior
Objects communicate through remote method invocations or message passing
Examples include distributed object middleware (CORBA) and actor-based systems (Akka)
Event-Driven Architecture: Components communicate and coordinate through the production and consumption of events
Events are typically asynchronous and can trigger actions or state changes in other components
Enables loose coupling and scalability, as components can be added or removed without affecting the entire system
Communication in Distributed Systems
Message Passing: Nodes communicate by sending and receiving messages over a network
Messages can be simple data structures or complex objects serialized for transmission
Communication can be synchronous (blocking) or asynchronous (non-blocking)
Remote Procedure Call (RPC): Allows a program to call procedures or methods on remote nodes as if they were local
RPC frameworks handle the marshalling and unmarshalling of parameters and return values
Examples include gRPC and Apache Thrift
Publish-Subscribe: Nodes publish messages to topics or channels, and other nodes subscribe to receive messages of interest
Enables decoupled communication, as publishers and subscribers do not need to be aware of each other
Examples include Apache Kafka and MQTT (Message Queuing Telemetry Transport)
Multicast: Sending a single message to multiple recipients simultaneously
Efficient for group communication and disseminating information to a subset of nodes
Gossip Protocols: Nodes periodically exchange information with a subset of randomly selected peers
Information propagates through the network in a decentralized and fault-tolerant manner
Used for disseminating updates, detecting failures, and maintaining consistency
Synchronization and Coordination
Distributed Locks: Mechanism to ensure exclusive access to shared resources across multiple nodes
Prevents race conditions and maintains data integrity
Examples include distributed lock managers (Apache ZooKeeper) and distributed key-value stores with locking support (etcd)
Distributed Transactions: Ensure atomicity, consistency, isolation, and durability (ACID) properties across multiple nodes
Two-Phase Commit (2PC): Coordinator node manages the transaction, ensuring all participants agree to commit or abort
Three-Phase Commit (3PC): Adds an additional phase to handle coordinator failures and network partitions
Consensus Algorithms: Enable multiple nodes to agree on a single value or state in the presence of failures and network partitions
Examples include Paxos, Raft, and Byzantine Fault Tolerance (BFT) algorithms
Used for leader election, state machine replication, and distributed decision-making
Vector Clocks: Mechanism for tracking causality and ordering events in a distributed system
Each node maintains a vector of logical clocks, incrementing its own clock and merging clocks from other nodes
Helps detect and resolve conflicts in distributed data updates
Consistency and Replication
Eventual Consistency: Replicas eventually converge to the same state, but there may be temporary inconsistencies
Suitable for systems where strong consistency is not critical and temporary inconsistencies are acceptable
Examples include DNS (Domain Name System) and NoSQL databases with eventual consistency models
Strong Consistency: All replicas always have the same view of the data, and updates are immediately visible to all nodes
Achieved through synchronous replication and strict ordering of operations
Examples include distributed databases with strong consistency guarantees (Google Spanner)
Quorum-Based Consistency: Reads and writes are performed on a subset (quorum) of replicas to ensure consistency
Quorum sizes are chosen to balance availability and consistency requirements
Examples include Dynamo-style databases (Apache Cassandra) and distributed file systems (Ceph)
Consistency Models: Define the guarantees and trade-offs between consistency, availability, and partition tolerance
CAP Theorem: A distributed system can provide at most two out of three properties: Consistency, Availability, and Partition Tolerance
PACELC: Extends CAP by considering the trade-offs between latency and consistency during normal operation (absence of partitions)
Replication Strategies: Techniques for maintaining multiple copies of data across nodes
Master-Slave Replication: One node (master) handles writes, and changes are propagated to slave nodes
Multi-Master Replication: Multiple nodes can accept writes, and changes are synchronized among them
Peer-to-Peer Replication: Each node maintains a copy of the data and synchronizes with other nodes
Fault Tolerance and Reliability
Redundancy: Replicating components, data, or services to handle failures and ensure availability
Active Replication: All replicas actively process requests and maintain the same state
Passive Replication: One replica (primary) handles requests, and others (backups) are kept in sync and take over if the primary fails
Checkpointing and Recovery: Periodically saving the state of a node or system to enable recovery from failures
Checkpoints serve as a snapshot of the system state at a particular point in time
Recovery involves restoring the system state from the most recent checkpoint and replaying any subsequent operations
Failure Detection: Mechanisms to detect and report node or component failures in a distributed system
Heartbeat Messages: Nodes periodically send "I am alive" messages to indicate their availability
Gossip-Based Failure Detection: Nodes exchange information about the status of other nodes they have communicated with
Fault-Tolerant Algorithms: Designed to continue functioning correctly in the presence of failures
Byzantine Fault Tolerance (BFT): Tolerates arbitrary failures, including malicious or compromised nodes
Paxos and Raft: Consensus algorithms that ensure agreement among nodes even in the presence of failures
Self-Healing and Automatic Recovery: Distributed systems can automatically detect and recover from failures without manual intervention
Examples include automatic failover mechanisms, self-healing clusters, and self-stabilizing algorithms
Real-World Applications and Examples
Distributed Databases: Store and manage data across multiple nodes for scalability, fault tolerance, and high availability
Examples include Apache Cassandra, Google Spanner, and Amazon DynamoDB
Distributed File Systems: Provide a unified view of files and directories across multiple nodes
Examples include Hadoop Distributed File System (HDFS), Google File System (GFS), and Ceph
Distributed Caching: Cache frequently accessed data across multiple nodes to improve performance and reduce load on backend systems
Examples include Memcached, Redis, and Apache Ignite
Distributed Computing Frameworks: Enable parallel processing of large-scale data and computations across a cluster of nodes
Examples include Apache Hadoop, Apache Spark, and Dryad
Blockchain and Cryptocurrencies: Decentralized systems that maintain a distributed ledger of transactions without a central authority
Examples include Bitcoin, Ethereum, and Hyperledger Fabric
Content Delivery Networks (CDNs): Distribute content (images, videos, etc.) across geographically dispersed nodes to improve performance and availability
Examples include Akamai, Cloudflare, and Amazon CloudFront
Distributed Messaging Systems: Enable reliable and scalable message passing and event-driven communication between distributed components
Examples include Apache Kafka, RabbitMQ, and ZeroMQ