Event-driven programming is a programming paradigm that focuses on the occurrence of events, allowing developers to create applications that respond dynamically to user actions or other triggers. In this approach, the flow of the program is determined by events such as user interactions, sensor outputs, or messages from other programs, making it ideal for building interactive applications. This style of programming is closely associated with frameworks that support reactive programming and observable streams, enabling developers to handle asynchronous data and events efficiently.
congrats on reading the definition of event-driven programming. now let's actually learn it.