Mathematical Modeling
The epsilon-greedy strategy is an approach used in reinforcement learning where an agent balances exploration and exploitation by selecting a random action with probability epsilon, and the best-known action with probability 1 - epsilon. This method allows the agent to gather more information about the environment while also leveraging existing knowledge to maximize rewards. It plays a significant role in decision-making processes in uncertain environments, such as those modeled by Markov decision processes.
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