VR/AR Art and Immersive Experiences
First-order ambisonics is a spatial audio technique that captures and reproduces sound in a three-dimensional sphere around the listener, using a minimum of four microphones arranged in a tetrahedral configuration. This method enables the representation of sound sources from all directions, providing a more immersive listening experience compared to traditional stereo or mono recordings. It serves as a foundational element in creating realistic 3D audio environments, making it closely related to both surround sound formats and binaural recording techniques.
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