History of Video Games as Art
Texture mapping is a graphical technique used to apply images or patterns onto 3D surfaces, enhancing their visual detail and realism. This process allows artists to create rich and complex visuals by projecting 2D images onto 3D models, influencing how players perceive the game's environment. It plays a crucial role in bridging the gap between the simplified shapes of 3D models and the intricate details seen in real-world textures, greatly impacting both the aesthetic quality and immersive experience of video games.
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