Computer Vision and Image Processing
NURBS, or non-uniform rational B-splines, are mathematical representations used to model curves and surfaces in computer graphics and computer-aided design. They offer great flexibility and precision in defining complex shapes and can represent both standard geometric shapes (like circles and ellipses) and freeform shapes. This makes them particularly valuable in 3D object recognition, as they can facilitate the representation and manipulation of intricate surfaces often encountered in real-world objects.
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