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Client

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Systems Approach to Computer Networks

Definition

A client is a device or application that requests services or resources from a server over a network. Clients can initiate communication and often rely on servers to provide data, applications, or services, forming a fundamental part of client-server architectures and interactions. In various contexts like file transfer, end systems, and network interfaces, clients play a crucial role in connecting users with the resources they need.

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5 Must Know Facts For Your Next Test

  1. Clients can be physical devices like desktops, laptops, or mobile devices, as well as software applications that run on those devices.
  2. In the context of file transfer protocols like FTP, clients initiate requests to download or upload files to and from a server.
  3. Clients rely on the underlying network interfaces to communicate effectively with servers, ensuring proper data transmission.
  4. The interaction between clients and servers is often defined by specific protocols that govern how requests and responses are handled.
  5. In a peer-to-peer architecture, every client can also serve resources, blurring the line between traditional client-server roles.

Review Questions

  • How does a client interact with a server in terms of request and response?
    • A client interacts with a server by initiating requests for specific resources or services. This typically involves sending a message using a defined protocol, which outlines the format and structure of the request. The server processes the request and sends back an appropriate response containing the requested data or confirmation of service completion. This interaction is fundamental to understanding how networked applications function.
  • Discuss the significance of protocols in the communication between clients and servers.
    • Protocols are essential for ensuring that clients and servers can communicate effectively and understand each other. They define the rules for data transmission, including how requests are formatted and how responses are sent back. Without standardized protocols, different types of clients and servers would struggle to interact, leading to incompatibility issues. Examples include HTTP for web browsers (clients) requesting web pages from web servers and FTP for file transfers.
  • Evaluate how the role of clients in peer-to-peer architectures differs from traditional client-server models.
    • In traditional client-server models, clients are distinct from servers; clients request resources while servers provide them. However, in peer-to-peer architectures, each participant acts as both a client and a server. This means that every peer can request resources from others while also serving their own resources. This shift allows for decentralized resource sharing and greater resilience in network communications but complicates the management of connections and resource availability compared to a centralized model.
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