Computational Complexity Theory
In the context of interactive proofs, a prover is an entity that tries to convince a verifier of the truth of a statement through a sequence of interactions. The prover is typically computationally stronger than the verifier and can possess unlimited computational power, allowing them to provide convincing evidence or proof for certain claims. This dynamic is crucial as it allows for the exploration of complexity classes and the design of various proof systems, such as Arthur-Merlin games.
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