Autonomous Vehicle Systems
The a* algorithm is a widely used pathfinding and graph traversal algorithm that finds the shortest path from a starting node to a target node while efficiently avoiding obstacles. It combines the benefits of both Dijkstra's algorithm and Greedy Best-First Search by using a heuristic to estimate the cost to reach the goal, thus optimizing the search process. This makes it especially valuable in applications where route planning and obstacle avoidance are critical for efficient navigation.
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