Advanced Cinematography
Level of Detail (LOD) refers to a technique used in 3D graphics and simulations to manage the complexity of visual representations based on distance from the viewer or screen. By adjusting the detail level of objects, artists and developers can optimize performance and maintain high-quality visuals, especially in particle effects and simulations where many objects are rendered simultaneously. This allows for a more efficient use of computing resources while ensuring that the most important details remain visible.
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