Human-Computer Interaction

🖥️Human-Computer Interaction Unit 1 – Intro to Human-Computer Interaction

Human-Computer Interaction (HCI) explores how people interact with technology, focusing on creating user-friendly interfaces and experiences. It covers key concepts like user-centered design, usability, and interaction design, aiming to minimize cognitive load and maximize user satisfaction. HCI has evolved from early command-line interfaces to today's AI-driven, immersive experiences. The field emphasizes understanding user needs, involving users in the design process, and employing various evaluation methods to create effective, efficient, and enjoyable digital interactions.

Key Concepts and Definitions

  • Human-Computer Interaction (HCI) studies how people interact with computers and technology, focusing on designing user-friendly interfaces and experiences
  • User-centered design prioritizes the needs, wants, and limitations of the end user throughout the design process
  • Usability refers to the ease of use and learnability of a system, ensuring users can effectively and efficiently achieve their goals
  • User experience (UX) encompasses the overall experience of a person using a product or service, including usability, accessibility, and emotional impact
  • Interaction design involves creating engaging interfaces with well thought out behaviors, considering user feedback and system responses
  • Affordances are visual cues that suggest how an object or interface element should be used (buttons, sliders, etc.)
  • Cognitive load refers to the mental effort required to use a system, which should be minimized for optimal user performance
    • Intrinsic cognitive load is inherent to the task itself
    • Extraneous cognitive load is caused by unnecessary or confusing elements in the design

Historical Context of HCI

  • HCI emerged as a field in the 1980s with the rise of personal computing and graphical user interfaces (GUIs)
  • Early HCI research focused on improving the usability of command-line interfaces and developing guidelines for interface design
  • The 1990s saw the growth of the World Wide Web and a shift towards designing for a broader, non-technical audience
  • Mobile devices and touchscreens in the 2000s introduced new interaction paradigms and design challenges
  • The rise of social media and collaborative platforms led to research on social computing and online communities
  • Advancements in artificial intelligence, virtual reality, and ubiquitous computing have expanded the scope of HCI research
  • The field continues to evolve, addressing emerging technologies and the changing needs of users in various contexts

Principles of User-Centered Design

  • Understand and specify the context of use, including user characteristics, tasks, and environments
  • Involve users throughout the design process, gathering feedback and iterating based on their input
  • Design solutions that meet user needs and goals, rather than focusing solely on technical capabilities
  • Strive for simplicity and consistency in interface design, reducing cognitive load and learning curves
  • Provide clear and informative feedback to users, helping them understand the system's state and actions
  • Allow for user control and freedom, enabling users to undo actions and navigate freely within the system
  • Accommodate different user skill levels and preferences through flexible and adaptable interfaces
  • Prioritize accessibility, ensuring that the system is usable by people with diverse abilities and disabilities

Interaction Design Process

  • Define the problem and gather requirements through user research, stakeholder interviews, and competitive analysis
  • Create user personas and scenarios to guide the design process and maintain a user-centered focus
  • Develop information architecture and navigation structures that organize content and functionality logically
  • Sketch and prototype interface ideas, starting with low-fidelity wireframes and progressing to interactive prototypes
  • Conduct usability testing with representative users to gather feedback and identify areas for improvement
  • Iterate on the design based on user feedback, refining and testing until the desired level of usability is achieved
  • Implement the final design, collaborating with developers to ensure technical feasibility and performance
  • Monitor and evaluate the system post-launch, gathering user feedback and analytics to inform future iterations

Usability and User Experience

  • Usability focuses on the effectiveness, efficiency, and satisfaction with which users can achieve their goals
  • User experience encompasses the entire interaction with a product or service, including emotions and perceptions
  • Usability heuristics, such as Nielsen's 10 principles, provide guidelines for evaluating and improving interface design
  • Accessibility ensures that products and services are usable by people with disabilities, following guidelines like WCAG
  • Learnability refers to how easily users can understand and start using a system effectively
  • Memorability is the ease with which users can remember how to use a system after a period of non-use
  • Efficiency is the speed and accuracy with which users can complete tasks once they have learned the system
  • Errors should be minimized, and when they occur, users should be able to easily recover from them

Evaluation Methods in HCI

  • Usability testing involves observing users as they interact with a system to identify usability issues and gather feedback
    • Can be conducted in-person or remotely using screen-sharing and video conferencing tools
    • Formative testing is done during the design process to inform iterative improvements
    • Summative testing assesses the final product's usability and user experience
  • Heuristic evaluation involves expert reviewers assessing an interface against established usability principles
  • Cognitive walkthroughs simulate a user's problem-solving process to identify potential usability issues
  • A/B testing compares two versions of a design to determine which performs better based on user behavior and metrics
  • Surveys and questionnaires gather self-reported data on user attitudes, preferences, and experiences
  • Analytics and log data provide insights into user behavior and usage patterns in real-world contexts
  • Eye-tracking studies measure visual attention and can help optimize the placement of interface elements
  • Artificial Intelligence (AI) and Machine Learning (ML) are being integrated into user interfaces for personalization and automation
  • Voice User Interfaces (VUIs) and conversational agents enable natural language interaction with systems
  • Virtual Reality (VR) and Augmented Reality (AR) create immersive experiences and new interaction possibilities
  • Wearable devices and the Internet of Things (IoT) expand the contexts in which HCI is relevant
  • Affective computing involves designing systems that can recognize, interpret, and respond to human emotions
  • Explainable AI aims to make AI-based systems more transparent and understandable to users
  • Inclusive design considers the needs of diverse user populations, including different ages, abilities, and cultural backgrounds
  • Sustainability and ethical considerations are becoming increasingly important in HCI research and practice

Practical Applications and Case Studies

  • E-commerce websites and applications apply HCI principles to create seamless and persuasive shopping experiences
  • Social media platforms use HCI research to design engaging and addictive user experiences that encourage user-generated content and interaction
  • Healthcare systems employ HCI to develop user-friendly interfaces for electronic health records and telemedicine
  • Educational technology relies on HCI to create effective and engaging learning experiences across various platforms
  • Productivity tools and software use HCI principles to streamline workflows and optimize user efficiency
  • Gaming and entertainment systems leverage HCI to create immersive and enjoyable experiences that keep users engaged
  • Accessibility features in operating systems and applications demonstrate the practical application of inclusive design principles
  • Public kiosks and information displays apply HCI principles to create intuitive and accessible interfaces for diverse users in various contexts


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© 2024 Fiveable Inc. All rights reserved.
AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.