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โž—Calculus II Unit 2 Review

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2.2 Determining Volumes by Slicing

2.2 Determining Volumes by Slicing

Written by the Fiveable Content Team โ€ข Last updated August 2025
Written by the Fiveable Content Team โ€ข Last updated August 2025
โž—Calculus II
Unit & Topic Study Guides

Volumes of Solids

Calculating volumes of solids is one of the most practical applications of integration. The core idea: slice a 3D solid into thin pieces whose areas you can calculate, then integrate those areas to recover the total volume. This section covers cross-sectional integration as the general framework, then the disk and washer methods as specialized tools for solids of revolution.

Volumes Using Cross-Sectional Integration

Every volume-by-slicing problem rests on one principle: if you know the area of every cross-section of a solid, you can integrate those areas along the slicing axis to get the volume.

Think of it like a loaf of bread. Each slice has some area A(x)A(x), and each slice has a tiny thickness dxdx. Stack all those thin slices together and you get the full volume.

General formula:

V=โˆซabA(x)โ€‰dxV = \int_{a}^{b} A(x)\, dx

You can also slice along the yy-axis or zz-axis depending on the solid's orientation, giving V=โˆซcdA(y)โ€‰dyV = \int_{c}^{d} A(y)\, dy or V=โˆซefA(z)โ€‰dzV = \int_{e}^{f} A(z)\, dz.

How to set up a cross-sectional volume problem:

  1. Choose a slicing axis based on how the solid is oriented and which direction gives you cross-sections you can describe.
  2. Identify the cross-section shape at a generic point along that axis (circle, square, equilateral triangle, semicircle, etc.).
  3. Write the area as a function of position. For example, if the cross-sections are squares with side length s(x)s(x), then A(x)=[s(x)]2A(x) = [s(x)]^2.
  4. Determine the limits of integration from where the solid starts to where it ends along the axis.
  5. Integrate A(x)A(x) over that interval.

This method works for irregular solids that aren't solids of revolution. A classic textbook example: a solid whose base is a region in the xyxy-plane and whose cross-sections perpendicular to the xx-axis are known shapes (squares, triangles, etc.).

Volumes using cross-sectional integration, Determining Volumes by Slicing ยท Calculus

Disk Method for Revolution Solids

The disk method is a special case of cross-sectional integration where every cross-section is a circle. It applies when you revolve a region around an axis and there's no gap between the solid and the axis.

When you revolve a curve around, say, the xx-axis, each cross-section perpendicular to the xx-axis is a disk (a filled-in circle). The radius of that disk equals the distance from the curve to the axis, which is just f(x)f(x).

Since the area of a circle is ฯ€r2\pi r^2, you get:

  • Revolving around the xx-axis: V=ฯ€โˆซab[f(x)]2โ€‰dxV = \pi \int_{a}^{b} [f(x)]^2\, dx
  • Revolving around the yy-axis: V=ฯ€โˆซcd[g(y)]2โ€‰dyV = \pi \int_{c}^{d} [g(y)]^2\, dy

Setting up a disk method problem:

  1. Sketch the region and identify the axis of revolution.

  2. Confirm there's no gap between the region and the axis (if there is, you need the washer method).

  3. Write the radius function. The radius is the distance from the curve to the axis of revolution. If you're revolving around the xx-axis, the radius is r(x)=f(x)r(x) = f(x). If the axis is y=ky = k instead of y=0y = 0, the radius becomes r(x)=f(x)โˆ’kr(x) = f(x) - k (or kโˆ’f(x)k - f(x), whichever is positive).

  4. Square the radius, multiply by ฯ€\pi, and integrate over the appropriate interval.

Common mistake: Forgetting to adjust the radius when the axis of revolution isn't the xx- or yy-axis itself. If you revolve around y=โˆ’1y = -1, the radius isn't just f(x)f(x); it's f(x)+1f(x) + 1.

Volumes using cross-sectional integration, Determining Volumes by Slicing ยท Calculus

Washer Method for Hollow Solids

The washer method extends the disk method to handle regions that don't touch the axis of revolution, or regions bounded by two curves. Each cross-section is a washer (a disk with a hole in the middle).

You subtract the area of the inner disk from the outer disk:

A=ฯ€R2โˆ’ฯ€r2=ฯ€(R2โˆ’r2)A = \pi R^2 - \pi r^2 = \pi(R^2 - r^2)

where RR is the outer radius (farther curve from the axis) and rr is the inner radius (closer curve to the axis).

  • Revolving around the xx-axis: V=ฯ€โˆซab([f(x)]2โˆ’[g(x)]2)dxV = \pi \int_{a}^{b} \left([f(x)]^2 - [g(x)]^2\right) dx
  • Revolving around the yy-axis: V=ฯ€โˆซcd([f(y)]2โˆ’[g(y)]2)dyV = \pi \int_{c}^{d} \left([f(y)]^2 - [g(y)]^2\right) dy

Here ff is the curve farther from the axis (giving the outer radius) and gg is the curve closer to the axis (giving the inner radius).

Setting up a washer method problem:

  1. Sketch the region and identify both bounding curves and the axis of revolution.
  2. Determine which curve is farther from the axis (outer radius RR) and which is closer (inner radius rr).
  3. Express both radii as functions of the integration variable. If the axis isn't y=0y = 0 or x=0x = 0, adjust both radii accordingly.
  4. Integrate ฯ€(R2โˆ’r2)\pi(R^2 - r^2) over the interval.

Common mistake: Writing ฯ€โˆซ(fโˆ’g)2โ€‰dx\pi \int (f - g)^2\, dx instead of ฯ€โˆซ(f2โˆ’g2)โ€‰dx\pi \int (f^2 - g^2)\, dx. These are not the same thing. You square each function separately, then subtract.

Cylindrical Shell Method

The shell method is an alternative to disk/washer that's especially useful when setting up a disk or washer integral would force you to solve for xx in terms of yy (or vice versa) in an awkward way.

Instead of slicing perpendicular to the axis of revolution, you slice parallel to it. Each thin slice, when revolved, traces out a cylindrical shell rather than a disk.

The surface area of a thin shell with radius rr, height hh, and thickness dxdx is 2ฯ€rโ‹…hโ‹…dx2\pi r \cdot h \cdot dx, so:

  • Rotation around the yy-axis: V=2ฯ€โˆซabxโ€‰f(x)โ€‰dxV = 2\pi \int_{a}^{b} x\, f(x)\, dx
  • Rotation around the xx-axis: V=2ฯ€โˆซcdyโ€‰g(y)โ€‰dyV = 2\pi \int_{c}^{d} y\, g(y)\, dy

In each formula, the first factor after 2ฯ€2\pi is the shell radius (distance from the slice to the axis) and the second factor is the shell height (length of the slice).

When to use shells vs. disks/washers:

  • If the region is defined as y=f(x)y = f(x) and you're revolving around the yy-axis, shells let you integrate with respect to xx directly, avoiding the need to invert the function.
  • If the region is defined as y=f(x)y = f(x) and you're revolving around the xx-axis, the disk/washer method is usually more straightforward.
  • A good rule of thumb: if the axis of revolution is parallel to the variable you'd naturally integrate with respect to, shells tend to be easier. If it's perpendicular, disks/washers tend to be easier.