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AP Physics C: Mechanics Unit 4 Review: Linear Momentum

Review AP Physics C: Mechanics Unit 4 to build a complete understanding of linear momentum, impulse, conservation laws, and collision types. This unit connects Newton's second law to calculus-based momentum analysis and gives you the tools to solve collision and explosion problems systematically.

Use the topic guides, practice questions, and FRQ practice available for this unit to work through momentum and impulse problems with calculus.

What is AP Physics C: Mechanics unit 4?

Linear momentum is the product of mass and velocity, p = mv, and because velocity is a vector, momentum is too. Unit 4 builds from that definition through impulse, conservation laws, and collision analysis, using calculus at every step.

Unit 4 is about how objects exchange momentum during interactions. You learn to define momentum, calculate impulse as an integral of force over time, apply conservation of momentum to collisions and explosions, and classify collisions by what happens to kinetic energy.

Momentum is a vector

p = mv means direction matters. When you add momenta in a system, you must account for signs in 1D and use x- and y-components in 2D. A common error is treating momentum as a scalar and losing track of direction after a collision.

Impulse links force and momentum change

The impulse-momentum theorem, J = integral of F_net dt = delta p, is the calculus form of Newton's second law. On a force-time graph, impulse is the area under the curve. On a momentum-time graph, net force is the slope.

Momentum is conserved when net external force is zero

In an isolated system, internal forces cancel by Newton's third law, so total momentum is constant. This applies to both collisions and explosions. Choosing the right system boundary is the key skill.

Why momentum conservation is powerful

Even when you cannot track every force during a collision, you can compare the total momentum of the system just before and just after the interaction. Because internal forces cancel in pairs, the total is unchanged as long as no net external impulse acts. This makes momentum conservation the primary tool for collision and explosion problems, and it works whether or not kinetic energy is conserved.

AP Physics C: Mechanics unit 4 topics

4.1

Linear Momentum

Defines momentum as p = mv, establishes it as a vector quantity, and introduces the collision and explosion models for analyzing interactions by comparing initial and final system states.

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4.2

Change in Momentum and Impulse

Derives impulse as the integral of net force over time and connects it to change in momentum through the impulse-momentum theorem. Covers graphical interpretation of force-time and momentum-time graphs.

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4.3

Conservation of Linear Momentum

Establishes that total momentum is constant in isolated systems, introduces center-of-mass velocity, and applies conservation component-wise to 1D and 2D collisions and explosions.

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4.4

Elastic and Inelastic Collisions

Classifies collisions by kinetic energy behavior: elastic (KE conserved), inelastic (KE decreases), and perfectly inelastic (objects stick). Momentum is conserved in all cases.

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practice snapshot

Hardest AP Physics C: Mechanics unit 4 topics

This snapshot uses Fiveable practice activity to show where students tend to miss questions and which review moves are worth prioritizing first.

62%average MCQ accuracy

Across 1.9k multiple-choice practice attempts for this unit.

1.9kMCQ attempts

Practice activity included in this snapshot.

75%average FRQ score

Across 2 scored free-response attempts for this unit.

Hardest topics in unit 4

MCQ miss rate
4.2

Review Change in Momentum and Impulse with attention to how the concept appears in AP-style source and evidence questions.

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Unit 4 review notes

4.1

Linear Momentum

Linear momentum is defined as p = mv. Because velocity is a vector, momentum has both magnitude and direction. For a system of objects, total momentum is the vector sum of individual momenta. Collisions and explosions are modeled by comparing the system's momentum just before and just after the interaction, treating each object as a point mass.

  • p = mv: Linear momentum equals mass times velocity; direction matches the direction of velocity.
  • Vector addition: System momentum is the sum of all individual momenta, requiring component-wise addition in 2D problems.
  • Collision model: Internal forces during the interaction are much larger than external forces, so only initial and final states need to be analyzed.
  • Explosion model: Internal forces push system objects apart; total momentum before and after is still compared using the same framework.
  • Object model: Each object is treated as a point mass during a collision, ignoring size and internal structure.
If a 2 kg object moves at 3 m/s east and a 1 kg object moves at 6 m/s west, what is the total momentum of the system?
Interaction typeInternal forcesObjects after
CollisionLarge, short-durationSeparate or stuck
ExplosionInternal forces push apartSeparate, moving in opposite directions
4.2

Change in Momentum and Impulse

The net external force on a system equals the rate of change of its momentum: F_net = dp/dt. Impulse J is the integral of net force over a time interval, J = integral from t1 to t2 of F_net(t) dt, and equals the change in momentum delta p. Impulse is a vector in the direction of the net force. Graphically, impulse is the area under a force-time curve, and net force is the slope of a momentum-time graph.

  • F_net = dp/dt: Newton's second law in momentum form; for constant mass this reduces to F_net = ma.
  • J = integral of F_net dt = delta p: The impulse-momentum theorem: impulse equals change in momentum, linking force, time, and velocity change.
  • Area under F vs. t graph: The area under the curve of a force-time graph gives the impulse delivered during that interval.
  • Slope of p vs. t graph: The slope of a momentum-time graph at any point equals the net external force at that instant.
  • Variable mass case: When mass changes with time, F_net = dp/dt = (dm/dt)v, which applies to rocket propulsion problems.
A force varies with time as shown on a graph. How would you find the impulse delivered between t = 0 and t = 4 s without a constant force?
Graph typeSlope representsArea represents
Force vs. timeRate of change of forceImpulse (delta p)
Momentum vs. timeNet external forceNot directly used
4.3

Conservation of Linear Momentum

When the net external force on a system is zero, total momentum is conserved: the sum of initial momenta equals the sum of final momenta. Internal forces between objects cancel by Newton's third law, so they do not change total system momentum. The center-of-mass velocity is v_cm = (sum of m_i * v_i) / (sum of m_i), and it remains constant in the absence of a net external force. Conservation applies component-wise in 2D problems.

  • Isolated system: A system with no net external force, so total momentum is constant throughout any internal interaction.
  • v_cm = sum(m_i * v_i) / sum(m_i): Center-of-mass velocity equals total momentum divided by total mass; constant when no net external force acts.
  • Newton's third law cancellation: Action-reaction force pairs are internal to the system and cancel, leaving only external forces to change total momentum.
  • Component-wise conservation: In 2D collisions, momentum is conserved separately in the x- and y-directions, giving two independent equations.
  • System selection: Choosing which objects to include in the system determines which forces are internal and which are external.
A 3 kg cart moving at 4 m/s east collides with a stationary 1 kg cart. If they stick together, what is the final velocity of the combined system?
ConditionIs momentum conserved?Reason
No net external forceYesInternal forces cancel by Newton's third law
Net external force presentNoExternal impulse changes total momentum
Explosion (internal forces only)YesNo net external force on the system
4.4

Elastic and Inelastic Collisions

Momentum is conserved in all collisions when the system is isolated. The collision type is determined by what happens to kinetic energy. In an elastic collision, total kinetic energy is the same before and after. In an inelastic collision, total kinetic energy decreases because nonconservative forces convert some kinetic energy into heat, sound, or deformation. In a perfectly inelastic collision, the objects stick together and share a common final velocity.

  • Elastic collision: Both momentum and total kinetic energy are conserved; individual object kinetic energies may change.
  • Inelastic collision: Momentum is conserved but total kinetic energy decreases; energy is lost to nonconservative processes.
  • Perfectly inelastic collision: Objects stick together after the collision and move with the same final velocity; maximum kinetic energy is lost.
  • Kinetic energy check: Compare (1/2)mv^2 totals before and after; if equal, elastic; if less after, inelastic.
  • Two equations for elastic 1D: Use conservation of momentum and conservation of kinetic energy together to solve for two unknown final velocities.
Two objects collide and stick together. Is kinetic energy conserved? How do you find the final velocity?
Collision typeMomentum conserved?KE conserved?Objects after
ElasticYesYesSeparate
InelasticYesNo (decreases)Separate
Perfectly inelasticYesNo (maximum loss)Stuck together

Practice AP Physics C: Mechanics unit 4 questions

Try AP-style multiple-choice questions and written prompts after you review the notes.

Example AP-style MCQs

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MCQ

AP-style practice question

Question

A 0.50 kg ball strikes a wall horizontally at 10 m/s and rebounds in the opposite direction at 8.0 m/s. The contact lasts 0.10 s. A student claims the average force exerted by the wall has a magnitude of 90 N. Which of the following correctly evaluates this claim with appropriate justification?

Correct, because the vector velocity change is 18 m/s, requiring an impulse of 9.0 N·s to reverse the ball's direction.

Incorrect, because the scalar speed change is 2.0 m/s, requiring an impulse of 1.0 N·s to slow the ball's motion.

Incorrect, because the kinetic energy change is 9.0 J, requiring an impulse of 90 N·s to account for energy loss.

Correct, because the sum of initial and final forces is 90 N, which represents the average interaction strength.

MCQ

AP-style practice question

Question

Object A of mass mm moves at speed vv and collides with identical Object B at rest. They scatter at 4545^\circ angles to the original direction with equal speeds. A student claims the collision is elastic. Which reasoning supports this?

Correct, because the final total kinetic energy equals the initial kinetic energy based on the scattering geometry.

Correct, because the objects separate after impact rather than sticking together to move with a common final velocity.

Incorrect, because the vector sum of final velocities is less than the initial velocity due to the scattering angles.

Incorrect, because momentum is conserved in the x-direction but kinetic energy is lost to the y-direction components.

Example FRQs

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FRQ

Collision elasticity and impulse-momentum analysis

1. A cart of mass 3.0 kg slides along a horizontal frictionless track in the +x-direction with constant speed 4.0 m/s. The cart collides with a block of mass 1.0 kg that is initially at rest on the track, as shown in Figure 1. During the collision, which lasts from time t = 0 to t = 0.20 s, the cart exerts a force on the block. After the collision, the cart moves in the +x-direction with speed 2.0 m/s and the block moves in the +x-direction.

Figure 1. A 3.0 kg cart moving in the +x-direction at 4.0 m/s approaches a 1.0 kg block initially at rest on a horizontal frictionless track.

Single-panel physics setup diagram on a plain white background.

Track and axis direction:
- Draw one long, perfectly straight horizontal track rail as a thick black line spanning nearly the full width of the panel.
- Place a coordinate-direction indicator above the track near the right end: a right-pointing arrow labeled "+x" directly above the arrow shaft. The arrow must point exactly to the right, parallel to the track.
- Add the text "frictionless" centered below the track line.

Cart (left object):
- Place a low rectangular cart sitting on the track in the left third of the panel.
- The cart body is a rectangle that is clearly longer than it is tall (length is twice the height).
- Add two visible wheels (solid circles) under the cart body touching the track line; the wheel diameter is one-half of the cart body height.
- Center the label "3.0 kg" inside the cart body (this is the cart’s mass label).
- Draw one velocity arrow for the cart: start the arrow at the center of the cart body and point it exactly to the right, parallel to the track. The arrow length is one full cart-body length. Place the text label "4.0 m/s" directly above the arrow, centered along its length.

Block (right object):
- Place a single rectangular block on the track in the right third of the panel, separated from the cart by a clear empty gap equal to one cart-body length (so they are not touching).
- The block is drawn as a square (width equals height) with height equal to the cart body height.
- Center the label "1.0 kg" inside the block.
- Indicate the block is at rest by showing no velocity arrow attached to the block. Next to the block (slightly above and to the right of it), place the text "at rest".

Spatial relationships (must be visually unambiguous):
- Both cart and block sit on the same single track line with their bottoms aligned to the track.
- The cart is left of the block; both are aligned horizontally.
- The only motion arrow in the diagram is the cart’s rightward arrow labeled "4.0 m/s".

Line and text style:
- All outlines and arrows are solid black.
- All numeric values must appear exactly as: "3.0 kg", "1.0 kg", "4.0 m/s", and "+x".
- No additional numbers, axes, or grids in this figure.

Figure 2. Momentum-vector grids for the cart before the collision (given), the block before the collision, and the cart–block system after the collision.

Single-panel diagram containing three separate, identical momentum-vector grids stacked vertically with equal spacing between them. Each grid is a horizontal rectangle with a light square lattice (uniform grid squares) and a bold central horizontal reference line labeled as the zero-momentum line.

Overall layout:
- Arrange the three grids in one vertical column.
- The top grid is labeled "Cart before collision".
- The middle grid is labeled "Block before collision".
- The bottom grid is labeled "Cart-block system after collision".
- Place each label directly above its grid, left-aligned with the left edge of that grid.

Grid appearance (all three must match exactly):
- Each grid contains a uniform square lattice.
- Draw a bold horizontal line across the entire width through the vertical midpoint of the grid; label this line "0" at the left edge of the grid. This is the zero-momentum line.
- The vector(s) must start exactly on this bold zero line.
- The positive momentum direction is to the right; include a small right-pointing arrow labeled "+p" near the right side of each grid, aligned with the zero line (same vertical level as the bold zero line). The "+p" arrow appears once per grid.

Top grid (given: cart before collision):
- Draw one solid arrow that starts on the bold zero-momentum line at the left boundary of the grid (tail at the left edge, exactly on the bold line).
- The arrow points exactly to the right, perfectly horizontal.
- The arrow length spans exactly 12 equal grid-square widths measured along the zero line.
- Place the text "+12 kg·m/s" directly above the arrowhead, with the text centered horizontally over the last two grid squares of the arrow.
- No other arrows or dots in the top grid.

Middle grid (block before collision; blank for student response):
- Provide no arrow.
- Provide a single filled dot exactly on the bold zero-momentum line at the left boundary of the grid (same starting position used for the top-grid arrow tail). This dot represents a zero-length vector.
- Do not include any momentum magnitude text in this middle grid.

Bottom grid (cart-block system after collision; blank for student response):
- Provide no arrow and no dot (leave the grid empty except for the lattice, bold zero line with "0" label, and the "+p" direction arrow).
- This empty grid is intended for the student to draw the system momentum vector.

Consistency requirements:
- The left-edge starting location for vectors (or the dot) is identical in all three grids: left boundary intersection with the bold zero-momentum line.
- The bold zero line is exactly centered vertically in each grid.
- The given arrow in the top grid must be exactly horizontal and exactly 12 grid squares long to encode the magnitude unambiguously.

Text style:
- All labels are black. The unit dot in "kg·m/s" must be a centered dot (not an asterisk).
- Use the exact strings: "Cart before collision", "Block before collision", "Cart-block system after collision", "+12 kg·m/s", "0", and "+p".
A.
i.

The diagrams in Figure 2 can be used to represent the momentum of the cart and block before the collision and the cart-block system after the collision. The momentum vector diagram for the cart before the collision is shown.

Draw arrows on the grids to represent the momentum vector of the block before the collision and the momentum vector of the cart-block system after the collision.

Arrows should start at the zero-momentum line.

The length of the arrows should be proportional to the relative magnitudes of the vectors.

Represent an arrow of zero length by drawing a dot at zero.

ii.

Derive an expression for the speed of the block after the collision. Express your answer in terms of mcm_c, mbm_b, viv_i, vfv_f, and physical constants, as appropriate, where mcm_c = 3.0 kg is the mass of the cart, mbm_b = 1.0 kg is the mass of the block, viv_i = 4.0 m/s is the initial speed of the cart, and vfv_f = 2.0 m/s is the final speed of the cart. Begin your derivation by writing a fundamental physics principle or an equation from the reference information.

iii.

Calculate the numerical value of the speed of the block after the collision.

B.

Describe whether the collision between the cart and block is elastic or inelastic. Justify your answer with a calculation.

C.

During the collision, the force FF exerted on the block by the cart varies with time according to F(t)=Fmaxsin(πtT)F(t) = F_{max}\sin\left(\frac{\pi t}{T}\right) for 0tT0 ≤ t ≤ T, where TT = 0.20 s is the duration of the collision and FmaxF_{max} is the maximum force exerted on the block.

Derive an expression for FmaxF_{max} in terms of mbm_b, vbv_b, TT, π\pi, and physical constants, as appropriate, where vbv_b is the final speed of the block after the collision. Begin your derivation by writing a fundamental physics principle or an equation from the reference information.

FRQ

Elastic collision between two carts momentum conservation

4. Two carts, cart A of mass 2 (see Figure 2) (see Figure 3).0 kg and cart B of mass 3.0 kg, are on a horizontal frictionless track. Cart A moves to the right with an initial speed of 4.0 m/s toward cart B, which is initially at rest, as shown in Figure 1. The carts collide.

Figure 1: Before collision (initial conditions on a frictionless horizontal track)

Black-and-white physics setup diagram with a single straight horizontal track and two labeled carts.

Overall layout:
- The track is a single thick, perfectly horizontal black line spanning nearly the full width of the figure.
- There is no incline, no friction symbols, and no vertical motion cues.
- The left-to-right direction is implied by the velocity arrows.

Cart placement (left to right):
- Cart A is positioned on the left half of the track, clearly left of center.
- Cart B is positioned on the right half of the track, clearly right of center.
- There is a visible gap of empty track between the carts, at least one full cart-length of separation, so the carts are not touching.
- Cart A is to the left of cart B (A behind B along the direction of motion), indicating A is moving toward B.

Cart appearance and labels:
- Each cart is drawn as a low rectangular body sitting on two small wheels contacting the track.
- Under the left cart, centered beneath it, place the label exactly: "Cart A".
- Under the right cart, centered beneath it, place the label exactly: "Cart B".
- Near Cart A (either inside the cart body or immediately above it), include the mass text exactly: "mA = 2.0 kg".
- Near Cart B (either inside the cart body or immediately above it), include the mass text exactly: "mB = 3.0 kg".

Velocity indicators (with exact values and directions):
- For Cart A: draw a long, thin arrow originating at the center of Cart A and pointing horizontally to the right. Next to this arrow (above it or along it), write exactly: "vA,i = 4.0 m/s".
- For Cart B: indicate rest with either (a) no arrow plus explicit text, or (b) a zero-length/very short arrow; in all cases the figure must include the text next to Cart B exactly: "vB,i = 0 m/s".
- Ensure the arrow for Cart A points directly toward Cart B along the track.

No extra elements:
- No force arrows, no collision springs, no time labels, no axes, and no background grid.

Figure 2: After elastic collision (Scenario 1)

Black-and-white physics diagram showing the same horizontal track and the two carts after an elastic collision.

Overall layout:
- Use the same style of track as Figure 1: a single thick, perfectly horizontal line spanning nearly the full width.
- The carts are separated (not touching) to indicate the collision is complete.

Cart placement (left to right) and separation:
- Cart A is drawn on the left half of the track, clearly left of center.
- Cart B is drawn on the right half of the track, clearly right of center.
- There is a visible empty gap between the carts of at least one full cart-length.
- The ordering remains Cart A on the left and Cart B on the right, so the reader can compare directly with Figure 1.

Cart appearance and labels:
- Each cart is a low rectangle with two wheels on the track.
- Beneath the left cart, centered: "Cart A".
- Beneath the right cart, centered: "Cart B".
- Near Cart A, show mass text exactly: "mA = 2.0 kg".
- Near Cart B, show mass text exactly: "mB = 3.0 kg".

Velocity indicators (Scenario 1 outcomes):
- For Cart A: draw a horizontal arrow starting at the center of Cart A and pointing directly to the left. Next to the arrow, write exactly: "vA,f = 0.8 m/s".
- For Cart B: draw a horizontal arrow starting at the center of Cart B and pointing directly to the right. Next to the arrow, write exactly: "vB,f" (symbol only, with no numeric value shown).

Direction clarity requirements:
- The two velocity arrows must point in opposite directions: Cart A’s arrow strictly leftward and Cart B’s arrow strictly rightward.
- The leftward arrow for Cart A must be visually the same style (line weight and arrowhead size) as the rightward arrow for Cart B.

No extra elements:
- Do not include any equation text, impulse arrows, or force-vs-time graphs. Do not include a numeric value for vB,f because it is not provided in the prompt.

Figure 3: After perfectly inelastic collision (Scenario 2)

Black-and-white physics diagram of the same horizontal track showing the two carts stuck together and moving as one system after a perfectly inelastic collision.

Overall layout:
- The track is a single thick, perfectly horizontal line spanning nearly the full width.
- The carts are drawn in contact with no gap, indicating they stick together.

Stuck-together cart system placement:
- Place the combined A+B system slightly right of the center of the track (not at the extreme edge), leaving visible empty track on both left and right sides.
- Cart A and Cart B are shown touching end-to-end with aligned heights and wheels on the same track line.
- Cart A is the left cart in the stuck pair; Cart B is the right cart in the stuck pair.

Labels for carts and masses:
- Under the left cart body: "Cart A".
- Under the right cart body: "Cart B".
- Near Cart A, show: "mA = 2.0 kg".
- Near Cart B, show: "mB = 3.0 kg".
- Optionally (to emphasize single system), add a bracket or a thin outline surrounding both carts together with the label centered above the pair: "stuck together".

Velocity indicator for the combined motion:
- Draw exactly one horizontal velocity arrow that begins at the midpoint of the two-cart pair (centered between the carts) and points directly to the right.
- Next to this arrow, write exactly: "v_f" (symbol only, no numeric value).

No extra elements:
- No separate arrows for individual carts, no force arrows, no equations, no axes, and no numeric final speed (since the prompt does not provide it).
A.

During the collision in Scenario 1, the magnitude of the impulse delivered to cart A by cart B is JAJ_A, and the magnitude of the impulse delivered to cart B by cart A is JBJ_B.

Indicate whether JAJ_A is greater than, less than, or equal to JBJ_B by writing one of the following.

  • JA>JBJ_A > J_B
  • JA<JBJ_A < J_B
  • JA=JBJ_A = J_B

Justify your answer using qualitative reasoning beyond referencing equations.

B.

Derive an expression for the final velocity vB,fv_{B,f} of cart B after the elastic collision. Express your answer in terms of mAm_A, mBm_B, vA,iv_{A,i}, vA,fv_{A,f}, and physical constants, as appropriate. Begin your derivation by writing a fundamental physics principle or an equation from the reference information. Consider the elastic collision in Scenario 1, where cart A has mass mAm_A and initial velocity vA,iv_{A,i}, and cart B has mass mBm_B and is initially at rest. After the collision, cart A has final velocity vA,fv_{A,f}.

C.

Indicate whether ΔpA,1\Delta p_{A,1} is greater than, less than, or equal to ΔpA,2\Delta p_{A,2}. Compare the magnitude of the change in momentum of cart A in Scenario 1 (elastic collision) to the magnitude of the change in momentum of cart A in Scenario 2 (perfectly inelastic collision). Let ΔpA,1\Delta p_{A,1} represent the magnitude of the change in momentum of cart A in Scenario 1, and let ΔpA,2\Delta p_{A,2} represent the magnitude of the change in momentum of cart A in Scenario 2.

Briefly justify your answer.

FRQ

Collision coefficient of restitution determination

3. A student is given two carts, Cart A of mass mA = 0.50 kg and Cart B of mass mB = 1.0 kg, on a horizontal track. Cart A is initially moving with speed v0 toward Cart B, which is initially at rest.

A.

Students are asked to experimentally determine the coefficient of restitution e for collisions between the two carts using a linear graph. To determine e, the students are permitted to use measurements from only the motion sensor and the meterstick.

Describe an experimental procedure using the described setup to collect data that would allow the students to determine an experimental value of e using a linear graph. Include any steps necessary to reduce experimental uncertainty. In your description, state what quantities would be measured and how the measurements would be made.

B.

Describe how the data collected in part A could be graphed and how that graph would be analyzed to determine the value of e. Include which quantities should be graphed on each axis and how the coefficient of restitution e relates to features of the graph.

Figure 1. Initial setup before collision

Horizontal track with Cart A (labeled mA = 0.50 kg) moving right with velocity v0 toward Cart B (labeled mB = 1.0 kg) at rest. Motion sensor positioned to the right of Cart B. Distance markers shown along track. Rightward direction indicated as positive.

Figure 2. After collision

Same horizontal track showing Cart A moving with velocity vAf and Cart B moving with velocity vBf, both after collision. Motion sensor shown measuring velocities. Arrows indicate direction of motion for each cart.

Figure 3. Blank grid for plotting data

Blank grid with horizontal axis and vertical axis. Grid has 10 divisions horizontally and 10 divisions vertically. No labels or scales provided. Space for student to add axis labels, units, and plot data points.

vAi (m/s)

vAf (m/s)

vBf (m/s)

0.80

-0.12

0.46

1.20

-0.18

0.69

1.60

-0.24

0.92

2.00

-0.30

1.15

2.40

-0.36

1.38

C.

The student performs the experiment by giving Cart A various initial speeds vAi while Cart B remains at rest (vBi = 0). For each trial, the student measures the initial speed of Cart A and the final speeds of both carts after the collision. The student's measurements are shown in Table 1.

i.

Indicate two quantities, either measured quantities from Table 1 or additional calculated quantities, that could be graphed to produce a straight line that could be used to determine e.

Vertical axis: Horizontal axis:

ii.

On the grid provided in Figure 3, create a graph of the quantities indicated in part C(i).

Use Table 2 to record the measured or calculated quantities that you will plot.

Clearly label the axes, including units as appropriate.

Plot the points you recorded in Table 2.

iii.

Draw a best-fit line to the data graphed in part C(ii).

D.

Using the best-fit line that you drew in part C(iii), calculate an experimental value for the coefficient of restitution e. Show your work clearly.

Key terms

TermDefinition
collisionA model for an interaction between objects in which the internal forces are much larger than any net external force, so only initial and final states need to be analyzed.
explosionA model for an interaction in which forces internal to a system push objects within that system apart; total system momentum is conserved.
impulse-momentum theoremStates that the impulse delivered to an object equals its change in momentum: J = integral of F_net dt = delta p.
perfectly inelastic collisionA collision in which the objects stick together and move with the same final velocity; kinetic energy loss is at its maximum for that momentum exchange.
area under the curveOn a force-time graph, the area under the curve equals the impulse delivered to the object during that time interval.
object modelA simplifying model that treats each object as a point mass, ignoring size and internal structure, which is valid for analyzing collisions.

Common unit 4 mistakes

Ignoring the vector nature of momentum

Momentum has direction. In 1D problems, assign positive and negative signs based on direction before calculating. In 2D, split into x- and y-components and conserve each separately.

Confusing impulse with force

Impulse is the integral of force over time, not force alone. A large force over a short time and a small force over a long time can deliver the same impulse. Always multiply or integrate with the time interval.

Assuming kinetic energy is conserved in all collisions

Kinetic energy is only conserved in elastic collisions. In any inelastic collision, including perfectly inelastic ones, total kinetic energy decreases. Momentum is always conserved in an isolated system regardless of collision type.

Applying conservation of momentum when a net external force acts

Conservation of momentum requires that the net external impulse on the system is zero. If gravity, friction, or another external force acts during the interaction and is not negligible, total momentum changes.

Using the wrong final velocity in a perfectly inelastic collision

When objects stick together, they share one final velocity. Set up m1*v1 + m2*v2 = (m1 + m2)*v_f and solve for v_f. Do not use separate final velocities for each object.

How this unit shows up on the AP exam

Calculus-based impulse calculations

AP Physics C: Mechanics problems frequently give a force as a function of time and ask you to integrate to find impulse, or present a force-time graph and ask for the area. Be ready to set up and evaluate definite integrals and to read graphical data accurately.

Multi-step collision problems combining momentum and energy

Free-response problems often require you to apply conservation of momentum to find a post-collision velocity, then use that result in a separate energy or kinematics calculation. Recognizing which conservation law applies at each stage is the central skill.

Justifying whether momentum is conserved

Exam questions ask you to explain in words why momentum is or is not conserved in a given scenario. A complete answer names the system, identifies whether a net external force acts, and references Newton's third law for internal force cancellation.

Final unit 4 review checklist

  • Define and calculate momentum as a vectorUse p = mv with correct direction. For systems, sum momenta as vectors, using components in 2D problems.
  • Apply the impulse-momentum theorem with calculusCalculate impulse as the integral of F_net over time, or read it as the area under a force-time graph. Confirm J = delta p.
  • Read force-time and momentum-time graphs correctlyArea under a force-time curve gives impulse. Slope of a momentum-time curve gives net force. Practice both directions.
  • Apply conservation of momentum to collisions and explosionsIdentify the system, confirm no net external force, then set total initial momentum equal to total final momentum. Use x- and y-components for 2D.
  • Classify collisions and solve for unknownsCheck whether kinetic energy is conserved to identify elastic vs. inelastic. For perfectly inelastic, use one shared final velocity. For elastic 1D, use two equations.
  • Calculate center-of-mass velocityUse v_cm = sum(m_i * v_i) / sum(m_i). Recognize that v_cm is constant when no net external force acts on the system.

How to study unit 4

Start with momentum as a vector (Topic 4.1)Read the Topic 4.1 guide and practice writing p = mv with correct direction for single objects and systems. Sketch momentum vectors for collision and explosion scenarios before and after the interaction.
Work through impulse and graphical interpretation (Topic 4.2)Use the Topic 4.2 guide to practice calculating impulse as an integral and as the area under a force-time graph. Then practice finding net force as the slope of a momentum-time graph. Try at least one non-constant force problem.
Practice conservation of momentum in 1D and 2D (Topic 4.3)Use the Topic 4.3 guide to set up conservation equations for collisions and explosions. Practice identifying the system boundary, then solve 1D problems before moving to 2D component problems.
Classify and solve collision problems (Topic 4.4)Use the Topic 4.4 guide to practice identifying elastic, inelastic, and perfectly inelastic collisions. For each type, write the correct set of equations and solve for unknown velocities. Check kinetic energy before and after to confirm your classification.
Review with practice questions and FRQ practiceWork through the 25+ available practice questions and FRQ practice problems for this unit. Focus on multi-part problems that combine impulse, conservation of momentum, and collision classification in a single scenario. Use the AP score calculator to estimate your overall exam performance.

More ways to review

Topic study guides

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Practice questions

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FRQ practice

Practice free-response reasoning and compare your answer with scoring guidance.

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Cheatsheets

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Score calculator

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Frequently Asked Questions

What topics are covered in AP Physics Mech Unit 4?

AP Physics C: Mechanics Unit 4 covers four topics: Linear Momentum (4.1), Change in Momentum and Impulse (4.2), Conservation of Linear Momentum (4.3), and Elastic and Inelastic Collisions (4.4). The unit builds from defining momentum as mass times velocity up through analyzing real collisions using conservation laws. Here's a quick breakdown: - **4.1 Linear Momentum**. defining p = mv and its vector nature - **4.2 Change in Momentum and Impulse**. the impulse-momentum theorem and force-time relationships - **4.3 Conservation of Linear Momentum**. applying conservation in isolated systems - **4.4 Elastic and Inelastic Collisions**. distinguishing collision types and solving for unknowns See all four topics at AP Physics C: Mechanics Unit 4.

How much of the AP Physics Mech exam is Unit 4?

Unit 4: Linear Momentum makes up 10-20% of the AP Physics C: Mechanics exam, making it one of the more heavily weighted units. It covers momentum, impulse, conservation of linear momentum, and elastic and inelastic collisions. Expect multiple-choice questions and at least one free-response problem drawing from these concepts. Because the exam weight is significant, it's worth spending real time on conservation of momentum and collision analysis, since those show up most often in both MCQ and FRQ sections.

What's on the AP Physics Mech Unit 4 progress check (MCQ and FRQ)?

The AP Physics C: Mechanics Unit 4 progress check in AP Classroom includes both MCQ and FRQ parts drawn from all four unit topics: Linear Momentum, Change in Momentum and Impulse, Conservation of Linear Momentum, and Elastic and Inelastic Collisions. The MCQ section tests conceptual understanding and calculation, while the FRQ part asks you to set up and solve multi-step problems involving impulse-momentum and collision scenarios. For the progress check, focus on applying the impulse-momentum theorem correctly and distinguishing elastic from inelastic collisions. You can find matched practice problems at AP Physics C: Mechanics Unit 4.

How do I practice AP Physics Mech Unit 4 FRQs?

Unit 4 FRQs in AP Physics C: Mechanics most often come from Conservation of Linear Momentum and Elastic and Inelastic Collisions, so those two topics should anchor your free-response practice. A typical FRQ will ask you to define a system, justify why momentum is conserved, set up conservation equations, and solve for an unknown velocity or energy loss. To practice effectively: - Write out your system definition and conservation statement before calculating - Show all vector directions explicitly, since momentum is a vector quantity - Practice both perfectly inelastic and elastic collision setups, as each has a different equation structure - Check your work by verifying units and the reasonableness of your answer Find FRQ-style practice problems at AP Physics C: Mechanics Unit 4.

Where can I find AP Physics Mech Unit 4 practice questions?

The best place to find AP Physics C: Mechanics Unit 4 practice questions, including multiple-choice and practice test problems, is AP Physics C: Mechanics Unit 4. That page has resources covering all four topics: Linear Momentum, Change in Momentum and Impulse, Conservation of Linear Momentum, and Elastic and Inelastic Collisions. For MCQ practice, look for questions that ask you to calculate impulse, compare momentum before and after a collision, or identify whether kinetic energy is conserved. These are the most common question formats for this unit on the actual exam.

How should I study AP Physics Mech Unit 4?

Start with the impulse-momentum theorem in Topic 4.2 before moving to conservation laws, since understanding how force and time change momentum makes Topic 4.3 much more intuitive. Unit 4 rewards students who practice setting up problems systematically rather than jumping straight to equations. A solid study plan for this unit: 1. **Build the foundation first.** Make sure you can define momentum as a vector and apply p = mv in multiple dimensions before tackling collisions. 2. **Master the impulse-momentum theorem.** Practice interpreting force-time graphs and calculating impulse from area under the curve. 3. **Drill conservation of momentum.** Write out system definitions and justify conservation conditions every time, not just when the problem asks you to. 4. **Separate collision types clearly.** Know that elastic collisions conserve both momentum and kinetic energy, while inelastic collisions conserve only momentum. 5. **Do timed FRQ practice.** Since this unit is 10-20% of the exam, free-response problems here are high value. All four topics are organized at AP Physics C: Mechanics Unit 4.

Ready to review Unit 4?Start with the notes, check the topic cards, and use the practice or resource links when they are available for this course.