💻AP Computer Science A Unit 9 – Inheritance in Object-Oriented Programming
Inheritance is a cornerstone of object-oriented programming, allowing classes to inherit properties and methods from other classes. This powerful concept enables code reuse, supports polymorphism, and helps organize code into logical structures, making it easier to understand and maintain.
In Java, inheritance is implemented using the 'extends' keyword, with subclasses inheriting non-private members from their superclass. Subclasses can override inherited methods, add new ones, and use the 'super' keyword to access superclass members, providing a flexible way to create specialized classes.
Inheritance is a fundamental concept in object-oriented programming (OOP) that allows classes to inherit properties and methods from other classes
Enables code reuse by creating a hierarchy of classes where subclasses inherit from superclasses
Supports the creation of specialized classes that share common attributes and behaviors with their parent classes
Facilitates the implementation of polymorphism, allowing objects of different classes to be treated as instances of a common superclass
Helps organize code into a logical structure, making it easier to understand, maintain, and extend
Key Concepts to Know
Superclass (base class or parent class) contains common attributes and methods that are inherited by subclasses
Subclass (derived class or child class) inherits properties and methods from its superclass and can add its own unique attributes and methods
extends
keyword is used in Java to establish an inheritance relationship between classes
Method overriding allows subclasses to provide their own implementation of methods inherited from the superclass
Overridden methods must have the same name, return type, and parameter list as the method in the superclass
super
keyword is used to call the superclass constructor or methods from within the subclass
final
keyword can be used to prevent a class from being subclassed or a method from being overridden
How It Works in Java
To create an inheritance relationship, the subclass is defined using the
extends
keyword followed by the name of the superclass
Subclasses automatically inherit all non-private members (fields and methods) of the superclass
Constructors are not inherited, but subclasses can call the superclass constructor using the
super
keyword
Subclasses can add their own unique fields and methods in addition to the inherited ones
If a subclass defines a method with the same signature as a method in the superclass, it overrides the superclass method
The
@Override
annotation can be used to indicate that a method is intended to override a superclass method
Subclasses can use the
super
keyword to call the overridden method from the superclass
Coding Examples
// SuperclassclassAnimal{protectedString name;publicAnimal(String name){this.name = name;}publicvoideat(){System.out.println(name +" is eating.");}}// SubclassclassDogextendsAnimal{privateString breed;publicDog(String name,String breed){super(name);this.breed = breed;}@Overridepublicvoideat(){super.eat();System.out.println(name +" is a "+ breed +" and is chewing its food.");}publicvoidbark(){System.out.println(name +" is barking.");}}
Common Pitfalls
Forgetting to use the
extends
keyword when creating a subclass
Attempting to inherit from a
final
class, which is not allowed
Overriding methods with incompatible return types or parameter lists
Forgetting to call the superclass constructor using
super
when the superclass doesn't have a default constructor
Accessing private members of the superclass directly from the subclass, which is not allowed
Overusing inheritance, leading to complex and tightly coupled class hierarchies
Favor composition over inheritance when appropriate
Practice Problems
Create a
Shape
superclass with methods to calculate area and perimeter, and subclasses
Rectangle
and
Circle
that inherit from
Shape
and provide their own implementations of these methods.
Design a class hierarchy for a simple banking system with
Account
as the superclass and
CheckingAccount
and
SavingsAccount
as subclasses. Implement methods for depositing, withdrawing, and checking the account balance.
Develop an inheritance hierarchy for a game with
Character
as the superclass and
Player
and
Enemy
as subclasses. Add unique attributes and methods to each subclass.
Real-World Applications
Graphical user interface (GUI) frameworks often use inheritance to create a hierarchy of UI components (e.g.,
JComponent
and its subclasses in Java Swing)
Game engines use inheritance to define a hierarchy of game objects with shared properties and behaviors (e.g.,
GameObject
and its subclasses)
Database object-relational mapping (ORM) libraries use inheritance to map class hierarchies to database tables (e.g., Hibernate in Java)
Programming languages themselves use inheritance to define a hierarchy of exception classes (e.g.,
Exception
and its subclasses in Java)
Going Beyond Basics
Multiple inheritance is not supported in Java, but interfaces can be used to achieve a form of multiple inheritance
A class can implement multiple interfaces, inheriting the abstract methods defined in each interface
Abstract classes can be used to define a base class that cannot be instantiated and may contain abstract methods that subclasses must implement
Useful for creating a common base class for a group of related subclasses
Inheritance can be combined with other OOP concepts like encapsulation and polymorphism to create more flexible and maintainable code
Design patterns, such as the template method pattern and the strategy pattern, rely on inheritance to provide a structure for code reuse and customization