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Behaviors

Definition

Behaviors in programming refer to the actions or operations performed by an object or entity within a computer program.

Related terms

Methods: Methods are functions associated with objects that define their behaviors.

Classes: Classes are blueprints for creating objects, defining their properties (attributes), and specifying their behaviors (methods).

Algorithms: Algorithms are step-by-step procedures or sets of rules used to solve problems or accomplish tasks in programming.

"Behaviors" appears in:

Subjects (3)

  • AP Comparative Government

  • AP Computer Science A

  • AP Psychology

Study guides (1)

  • AP Computer Science Principles - 1.2 Program Function and Purpose

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AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.

About Us

About Fiveable

Blog

Careers

Code of Conduct

Terms of Use

Privacy Policy

CCPA Privacy Policy

Resources

Cram Mode

AP Score Calculators

Study Guides

Practice Quizzes

Glossary

Cram Events

Merch Shop

Crisis Text Line

Help Center

© 2024 Fiveable Inc. All rights reserved.

AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.